I guess it's playing nice to other background apps. Even a foreground app 
can't gobble up all the memory and starve the background apps.

I figured out a way to edit 9MPixel images 16-bit (i.e. 18MByte of data). It 
makes you program quite carefully when using the left over 6Mbyte of memory, 
but it's possible. On tablets, i think that the limit has been raised to a 
48MByte heap. 

Since the 1st gen android phones never had cameras with more than 5MPixel 
and 2nd gen android phones never had cameras with more than 8MPixel, it 
worked out for my app.

But if images are side-loaded (e.g. from a sd-card or downloaded from the 
web), which could be larger than 5 or 9 MPixel, then my app would fail to 
handle these.

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