That works but I don't consider 16-bit to be "full-resolution", color
fidelity is just as important.

On Jun 8, 10:25 pm, Streets Of Boston <[email protected]> wrote:
> I guess it's playing nice to other background apps. Even a foreground app
> can't gobble up all the memory and starve the background apps.
>
> I figured out a way to edit 9MPixel images 16-bit (i.e. 18MByte of data). It
> makes you program quite carefully when using the left over 6Mbyte of memory,
> but it's possible. On tablets, i think that the limit has been raised to a
> 48MByte heap.
>
> Since the 1st gen android phones never had cameras with more than 5MPixel
> and 2nd gen android phones never had cameras with more than 8MPixel, it
> worked out for my app.
>
> But if images are side-loaded (e.g. from a sd-card or downloaded from the
> web), which could be larger than 5 or 9 MPixel, then my app would fail to
> handle these.

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