That works but I don't consider 16-bit to be "full-resolution", color fidelity is just as important.
On Jun 8, 10:25 pm, Streets Of Boston <[email protected]> wrote: > I guess it's playing nice to other background apps. Even a foreground app > can't gobble up all the memory and starve the background apps. > > I figured out a way to edit 9MPixel images 16-bit (i.e. 18MByte of data). It > makes you program quite carefully when using the left over 6Mbyte of memory, > but it's possible. On tablets, i think that the limit has been raised to a > 48MByte heap. > > Since the 1st gen android phones never had cameras with more than 5MPixel > and 2nd gen android phones never had cameras with more than 8MPixel, it > worked out for my app. > > But if images are side-loaded (e.g. from a sd-card or downloaded from the > web), which could be larger than 5 or 9 MPixel, then my app would fail to > handle these. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

