dear all,

I've been writing a game and need to play an audio effect with some
event trigged,
and i use MediaPlayer class and mp3 source files to implement it.

i first create the MediaPlayer instance in the constructor and invoke
play() when the event is trigged.

but it happened again oftentimes to show the warning message in the
DDMS

obtainBuffer timed out (is CPU pegged?) user=00000101, server=00000001
write blocked for XX msecs

these two message,  the sound would still played, but delayed, so the
sound and visual  effect won't synchronized.

please give some commons to help, thanks!

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to