Hi, all. I'm having a major issue here; I'll try to explain it in as little code and in as few words as possible. I have a 3D Photo Gallery that I'm making (market://pname:com.gallery). I'm getting appallingly low ratings that I would like to improve. The issue, according to my users, is that when they open the app, a "blank screen" shows up. Now, on my Motorola Droid, it works as expected; I can navigate around a virtual 3D Photo Gallery containing all my photos. I have a strange feeling the reason why they cannot view it is because (1) I am using native C++ to do all my rendering work, and (2) I may be having issues with their OpenGL Drivers.
Now. What I want to know is this: What is the point of using EGL and EGL configs in Android? What do they do and how might they help? I'd appreciate an answer before my ratings dip any lower :-) Thanks again. Aaron N. Rudolph. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

