Markus Wick <[email protected]> writes: > glEGLImageTargetTexture2DOES only set the first level. > Mesa handles this new texture as incomplete and renders a black screen. > We also want to prevent linear filtering. > > https://bugs.freedesktop.org/show_bug.cgi?id=81800 > > Signed-off-by: Markus Wick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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