Markus Wick <[email protected]> writes:

> glEGLImageTargetTexture2DOES only set the first level.
> Mesa handles this new texture as incomplete and renders a black screen.
> We also want to prevent linear filtering.
>
> https://bugs.freedesktop.org/show_bug.cgi?id=81800
>
> Signed-off-by: Markus Wick <[email protected]>

Reviewed-by: Eric Anholt <[email protected]>

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