On 28 April 2014 03:07, Julien Cristau <[email protected]> wrote:
> On Sun, Apr 27, 2014 at 10:30:37 -0400, Jasper St. Pierre wrote:
>
>> I'd be surprised if pretty much any GL application works using the indirect
>> GLX extension. It's only specified up to GL 1.4, which was released over 12
>> years ago.
>>
> GLX 1.4.  Not the same thing.  Many GL apps work just fine (if slowly)
> with an indirect context.

No GL 1.4 is correct, the indirect protocol for shaders never
happened, I think nvidia did one internally, so they can get close to
GL2.0 over their drivers, but the specs were never completed.

Dave.
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