Alexandre Julliard <julli...@winehq.org> wrote: > > --- a/server/handle.c > > +++ b/server/handle.c > > @@ -165,7 +165,6 @@ static void handle_table_destroy( struct object *obj ) > > for (i = 0, entry = table->entries; i <= table->last; i++, entry++) > > { > > struct object *obj = entry->ptr; > > - entry->ptr = NULL; > > if (obj) release_object( obj ); > > You can't do that, the object can't be accessed after being released.
Being released doesn't mean destroyed. An object gets destroyed only if its refcount drops to 0. -- Dmitry.