Austin English wrote: > On Sun, May 17, 2009 at 6:49 AM, Steven Edwards > <sedwa...@bordeauxgroup.com> wrote: > >> On Sat, May 16, 2009 at 11:23 PM, James McKenzie >> <jjmckenzi...@earthlink.net> wrote: >> >>> BTW, the version of Wine for Mac that I used for testing was built using >>> Mike Kronenberg's Build Environment 1.1.5. >>> >> I tested this last night myself and am running winetest now. I still >> get a few d3d texture failures but that could be because my mini's a >> POS with the Intel GMA card. I'm interested in seeing other results so >> if you get a chance could you (or anyone else lurking with OS X) do a >> winetest run? >> > > Ideally, against a more recent wine version. > > Shameless plug: > I've got a script to do it, but no one that I know of is testing it on > OS X. If someone could test it, I'll add any needed fixes: > http://winezeug.googlecode.com/svn/trunk/build_script/daily.sh > > Austin:
Contact Mike Kronenberg or Zach Drayer and see what they currently have. I know that Mike's builds add all of the necessary libraries to the Application Object. That keeps the system clean and allows for 'Drag and Drop' installation/removal of Wine for MacOSX. Your script seems to be clean as well, but has no MacOSX functionality added to it. Would be nice if it were there. James McKenzie