On 8/28/05, Ann & Jason Edmeades <[EMAIL PROTECTED]> wrote: > Out of interest, does reversing this patch fix the wc3 fonts - If I recall > correctly if was the glTranslate calls which originally made the wc3 fonts > look correct, and I noticed in one of the patches Oliver changed them. He's > probably right, but just in case its worth a test > > Try changing > glTranslatef(0.9 / This->stateBlock->viewport.Width, -0.9 / > This->stateBlock->viewport.Height, 0); > > to > > glTranslatef(1.0/This->stateBlock->viewport.Width, > -1.0/This->stateBlock->viewport.Height, 0); > > in drawprim.c > > Jason > >
Well I tested Warcraft 3 before I got your reply and there is nothing wrong with the fonts currently, so the report may have been wrong. I did went ahead and tried Battlefield again with this change, but they are still blocks. Jesse