Hello
Recently people have expressed confusion about bug reports in bugzilla that 
deal with the coordinated graphics system. I wanted to help a bit with the 
confusion.

The coordinated graphics system was contributed gradually by Qt in the last 
year or so, and is documented here: 
http://trac.webkit.org/wiki/CoordinatedGraphicsSystem. Earlier it was known as 
UI_SIDE_COMPOSITING, but that name was a bit awkward.

Lately, EFL has made some of the Qt-specific parts of that code cross-platform 
and have started using it together with TextureMapper, which makes it 
misleading to use the [Qt] prefix for coordinated-graphics bugs.

In general, there are several components in WebKit that are shared by several 
ports, but not all ports, e.g. GStreamer or Cairo. CoordinatedGraphics is 
simply one of them.

If there is still confusion about this, or if someone feels that we should use 
different prefixes or communicate about it in a different way, please let us 
know!

No'am
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