On 15 February 2018 at 23:12, Derek Foreman <[email protected]> wrote:
> On 2018-02-15 12:50 PM, Emil Velikov wrote:
>>
>> From: Emil Velikov <[email protected]>
>>
>> private is a reserved keyworkd in C++. Thus to make things work, we
>> should use something else - wl_egl_window::driver_private.
>>
>> Make sure to do so only for C++ contexts, or otherwise it will break the
>> API - leading to build failures when used alongside existing Mesa.
>>
>> Cc: Daniel Stone <[email protected]>
>> Cc: Arnaud Vrac <[email protected]>
>> Cc: Miguel A . Vico <[email protected]>
>> Signed-off-by: Emil Velikov <[email protected]>
>> ---
>>   egl/wayland-egl-backend.h | 8 ++++++++
>>   1 file changed, 8 insertions(+)
>>
>> diff --git a/egl/wayland-egl-backend.h b/egl/wayland-egl-backend.h
>> index 3c23a56..b16ff45 100644
>> --- a/egl/wayland-egl-backend.h
>> +++ b/egl/wayland-egl-backend.h
>> @@ -53,7 +53,15 @@ struct wl_egl_window {
>>         int attached_width;
>>         int attached_height;
>>   +     /*
>> +        * private is a reserved word in C++ - use driver_private instead.
>> +        * Don't change the name otherwise, in order to preserve the
>> existing C API.
>> +        */
>> +#ifdef __cplusplus
>> +       void *driver_private;
>> +#else
>>         void *private;
>> +#endif
>
>
> Maybe it's just me, but having different names for the same variable for C
> vs C++ compilation seems really nasty and potentially surprising.
>
Indeed it is surprising. In practise nobody should be using C++.
The guards are added just for lolz - but we can flip things the other
way around.
Namely, error out when using C++ ;-)

> Shouldn't old versions of Mesa already have internal versions of this header
> anyway?  I didn't think it was publicly installed until now...
>
That's what Dan't patch did. Sadly as-is (before this series) every
Mesa release under the sun - released or git will fail to build.
I don't think we can retroactively go and fix the all :-(

-Emil
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