From: Emil Velikov <[email protected]> private is a reserved keyworkd in C++. Thus to make things work, we should use something else - wl_egl_window::driver_private.
Make sure to do so only for C++ contexts, or otherwise it will break the API - leading to build failures when used alongside existing Mesa. Cc: Daniel Stone <[email protected]> Cc: Arnaud Vrac <[email protected]> Cc: Miguel A . Vico <[email protected]> Signed-off-by: Emil Velikov <[email protected]> --- egl/wayland-egl-backend.h | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/egl/wayland-egl-backend.h b/egl/wayland-egl-backend.h index 3c23a56..b16ff45 100644 --- a/egl/wayland-egl-backend.h +++ b/egl/wayland-egl-backend.h @@ -53,7 +53,15 @@ struct wl_egl_window { int attached_width; int attached_height; + /* + * private is a reserved word in C++ - use driver_private instead. + * Don't change the name otherwise, in order to preserve the existing C API. + */ +#ifdef __cplusplus + void *driver_private; +#else void *private; +#endif void (*resize_callback)(struct wl_egl_window *, void *); void (*destroy_window_callback)(void *); -- 2.16.0 _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
