Hi Arnaud, Reviewed-by: Vincent Abriou <vincent.abr...@st.com>
BR Vincent On 12/04/2017 05:56 PM, Emil Velikov wrote: > On 29 November 2017 at 14:25, Arnaud Vrac <raw...@gmail.com> wrote: >> From: Arnaud Vrac <av...@freebox.fr> >> >> In glTexImage2D / glTexSubImage2D calls, the only pixel formats allowed >> for the GL_R8 and GL_RG internal formats are respectively GL_RED and > s/GL_RG/GL_RG8/ ^^ > >> GL_RG [1]. >> >> Make sure we match this requirement, as some drivers will fail with the >> current code. >> > AFAICT the patch is spot on. Trivial suggestion below: > Reviewed-by: Emil Velikov <emil.veli...@collabora.com> > > > I'd suggest using something like the following. A reference to the > offending code is always nice, plus CC-ing the author gives you an > extra reviewer ;-) > > Fixes: 00a03d2f724 ("gl-renderer: add support of WL_SHM_FORMAT_NV12") > Cc: Vincent Abriou <vincent.abr...@st.com> > > HTH > Emil > _______________________________________________ > wayland-devel mailing list > wayland-devel@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/wayland-devel > _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel