On Thu, 16 Feb 2017 21:52:23 +0000
Daniel Stone <[email protected]> wrote:

> If we're building with EGL support generally, but without Cairo/GLESv2,
> building the clients fail, because window.c defines the EGL native
> types, however platform.h also brings these in.
> 
> Signed-off-by: Daniel Stone <[email protected]>
> Cc: Emil Velikov <[email protected]>
> Cc: Bryce Harrington <[email protected]>
> ---
>  clients/window.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/clients/window.c b/clients/window.c
> index 59fc07e..95796d4 100644
> --- a/clients/window.c
> +++ b/clients/window.c
> @@ -55,7 +55,7 @@
>  #include <EGL/eglext.h>
>  
>  #include <cairo-gl.h>
> -#else /* HAVE_CAIRO_EGL */
> +#elif !defined(ENABLE_EGL) /* platform.h defines these if EGL is enabled */
>  typedef void *EGLDisplay;
>  typedef void *EGLConfig;
>  typedef void *EGLContext;

Hi,

how do you trigger this build failure?

I'm building with cairo=image and EGL enabled, and I haven't seen this
issue.

Reading the code, I believe the problem is when:
#define ENABLE_EGL
/* #undef HAVE_CAIRO_EGL */

But that is how my config.h always ends up. Is it a compiler version
thing? Do different EGL stacks define things differently?

However, I do see the path how one gets those redefined and I should be
hitting it every time I build, but apparently my gcc 4.9 just silently
ignores the redefinition. Anyway:

Reviewed-by: Pekka Paalanen <[email protected]>

I would be ok landing this for the release, but since we are so close
to the final release perhaps and I have not seen the failure myself (I
cannot give a Tested-by), I'll leave the decision for Bryce.

At least it does not regress my usual build.


Thanks,
pq

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