If we're building with EGL support generally, but without Cairo/GLESv2, building the clients fail, because window.c defines the EGL native types, however platform.h also brings these in.
Signed-off-by: Daniel Stone <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Bryce Harrington <[email protected]> --- clients/window.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/clients/window.c b/clients/window.c index 59fc07e..95796d4 100644 --- a/clients/window.c +++ b/clients/window.c @@ -55,7 +55,7 @@ #include <EGL/eglext.h> #include <cairo-gl.h> -#else /* HAVE_CAIRO_EGL */ +#elif !defined(ENABLE_EGL) /* platform.h defines these if EGL is enabled */ typedef void *EGLDisplay; typedef void *EGLConfig; typedef void *EGLContext; -- 2.9.3 _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
