Hi Daniel,

This was not my understanding of the EGL extension.
In that case I agree it still make sense.
I will then propose a new implementation to take into account your comment.

Vincent

On 11/22/2016 10:07 AM, Daniel Stone wrote:
> Hi Vincent,
>
> On 22 November 2016 at 08:54, Vincent ABRIOU <[email protected]> wrote:
>> I did this patch because I didn't know when the EGL extension to
>> advertise EGL supported format will be available.
>> Since Varad patch set I understand that it is in a good way to land shortly.
>>
>> So we can abandon my patch.
>
> No, I think this patch is still good! Many GPUs do not support YUV
> formats natively, so will not advertise them through this EGL
> extension; your patch allows us to provide them rather than making
> clients fall back to conversion on their side.
>
> Cheers,
> Daniel
>
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