> -----Original Message----- > From: wayland-devel > [mailto:[email protected]] On Behalf Of > Pekka Paalanen > Sent: Friday, February 13, 2015 7:02 PM > To: [email protected] > Cc: Pekka Paalanen > Subject: [PATCH weston 1/7] compositor: add surface-shooting API > > From: Pekka Paalanen <[email protected]> > > This is an optional API that will be implemented by the renderers. It > allows to fetch the current contents of a surface, essentially the buffer > contents from a client buffer, converted to an RGBA format. > > This is meant as a debugging API. The implementations may be heavy and > cause a stall, so they are not intended to be used often during normal > operations. > > Renderers are expected to convert whatever data a surface has to a single > RGBA format. > > Signed-off-by: Pekka Paalanen <[email protected]> Tested-by: Nobuhiko Tanibata <[email protected]> _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
RE: [PATCH weston 1/7] compositor: add surface-shooting API
Tanibata, Nobuhiko (ADITJ/SWG) Thu, 19 Feb 2015 16:23:23 -0800
- [PATCH weston 0/7] Surface shots debug feat... Pekka Paalanen
- [PATCH weston 1/7] compositor: add sur... Pekka Paalanen
- RE: [PATCH weston 1/7] compositor:... Tanibata, Nobuhiko (ADITJ/SWG)
- [PATCH weston 2/7] shared: add file_cr... Pekka Paalanen
- RE: [PATCH weston 2/7] shared: add... Tanibata, Nobuhiko (ADITJ/SWG)
- [PATCH weston 6/7] gl-renderer: implem... Pekka Paalanen
- RE: [PATCH weston 6/7] gl-renderer... Tanibata, Nobuhiko (ADITJ/SWG)
- [PATCH weston 5/7] gl-renderer: add BU... Pekka Paalanen
- RE: [PATCH weston 5/7] gl-renderer... Tanibata, Nobuhiko (ADITJ/SWG)
- [PATCH weston 3/7] timeline: use file_... Pekka Paalanen
- RE: [PATCH weston 3/7] timeline: u... Tanibata, Nobuhiko (ADITJ/SWG)
- [PATCH weston 4/7] surface-screenshot:... Pekka Paalanen
- RE: [PATCH weston 4/7] surface-scr... Tanibata, Nobuhiko (ADITJ/SWG)
