If our colour components are all less than (20 / 255), call it 0 and
move on.

Signed-off-by: Daniel Stone <[email protected]>
---
 clients/smoke.c |    2 ++
 1 file changed, 2 insertions(+)

diff --git a/clients/smoke.c b/clients/smoke.c
index 42540d0..f25a657 100644
--- a/clients/smoke.c
+++ b/clients/smoke.c
@@ -172,6 +172,8 @@ static int render(struct smoke *smoke, struct motion 
*motion,
                        c = (int) (s[x] * 800);
                        if (c > 255)
                                c = 255;
+                       if (c < 20)
+                               c = 0;
                        a = c;
                        if (a < 0x33)
                                a = 0x33;
-- 
1.7.10.4

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