On Tue, Sep 11, 2012 at 05:02:04PM +0300, Pekka Paalanen wrote:
> Cliptest is for controlled testing of the calculate_edges() function in
> compositor.c. The function is copied verbatim into cliptest.c.
> 
> Signed-off-by: Pekka Paalanen <[email protected]>

Nice, thanks.

Kristian

> ---
>  clients/.gitignore  |    1 +
>  clients/Makefile.am |    5 +
>  clients/cliptest.c  |  833 
> +++++++++++++++++++++++++++++++++++++++++++++++++++
>  3 files changed, 839 insertions(+), 0 deletions(-)
>  create mode 100644 clients/cliptest.c
> 
> diff --git a/clients/.gitignore b/clients/.gitignore
> index c0df419..8405777 100644
> --- a/clients/.gitignore
> +++ b/clients/.gitignore
> @@ -1,4 +1,5 @@
>  clickdot
> +cliptest
>  desktop-shell-client-protocol.h
>  desktop-shell-protocol.c
>  dnd
> diff --git a/clients/Makefile.am b/clients/Makefile.am
> index 1b7fa10..a777772 100644
> --- a/clients/Makefile.am
> +++ b/clients/Makefile.am
> @@ -48,6 +48,7 @@ terminal = weston-terminal
>  clients_programs =                           \
>       flower                                  \
>       image                                   \
> +     cliptest                                \
>       dnd                                     \
>       smoke                                   \
>       resizor                                 \
> @@ -88,6 +89,10 @@ weston_terminal_LDADD = $(toolkit_libs) -lutil
>  image_SOURCES = image.c
>  image_LDADD = $(toolkit_libs)
>  
> +cliptest_SOURCES = cliptest.c
> +cliptest_CPPFLAGS = $(AM_CPPFLAGS) $(PIXMAN_CFLAGS)
> +cliptest_LDADD = $(toolkit_libs) $(PIXMAN_LIBS)
> +
>  dnd_SOURCES = dnd.c
>  dnd_LDADD = $(toolkit_libs)
>  
> diff --git a/clients/cliptest.c b/clients/cliptest.c
> new file mode 100644
> index 0000000..ff18757
> --- /dev/null
> +++ b/clients/cliptest.c
> @@ -0,0 +1,833 @@
> +/*
> + * Copyright © 2012 Collabora, Ltd.
> + * Copyright © 2012 Rob Clark
> + *
> + * Permission to use, copy, modify, distribute, and sell this software and 
> its
> + * documentation for any purpose is hereby granted without fee, provided that
> + * the above copyright notice appear in all copies and that both that 
> copyright
> + * notice and this permission notice appear in supporting documentation, and
> + * that the name of the copyright holders not be used in advertising or
> + * publicity pertaining to distribution of the software without specific,
> + * written prior permission.  The copyright holders make no representations
> + * about the suitability of this software for any purpose.  It is provided 
> "as
> + * is" without express or implied warranty.
> + *
> + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS 
> SOFTWARE,
> + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
> + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
> + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF 
> USE,
> + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
> + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 
> PERFORMANCE
> + * OF THIS SOFTWARE.
> + */
> +
> +/* cliptest: for debugging calculate_edges() function, which is copied
> + * from compositor.c.
> + * controls:
> + *   clip box position: mouse left drag, keys: w a s d
> + *   clip box size: mouse right drag, keys: i j k l
> + *   surface orientation: mouse wheel, keys: n m
> + *   surface transform disable key: r
> + */
> +
> +#include <stdint.h>
> +#include <stdio.h>
> +#include <stdlib.h>
> +#include <string.h>
> +#include <fcntl.h>
> +#include <libgen.h>
> +#include <unistd.h>
> +#include <math.h>
> +#include <time.h>
> +#include <pixman.h>
> +#include <cairo.h>
> +#include <float.h>
> +#include <assert.h>
> +
> +#include <linux/input.h>
> +#include <wayland-client.h>
> +
> +#include "window.h"
> +
> +typedef float GLfloat;
> +
> +struct geometry {
> +     pixman_box32_t clip;
> +
> +     pixman_box32_t surf;
> +     float s; /* sin phi */
> +     float c; /* cos phi */
> +     float phi;
> +};
> +
> +struct weston_surface {
> +     struct {
> +             int enabled;
> +     } transform;
> +
> +     struct geometry *geometry;
> +};
> +
> +static void
> +weston_surface_to_global_float(struct weston_surface *surface,
> +                            GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
> +{
> +     struct geometry *g = surface->geometry;
> +
> +     /* pure rotation around origin by sine and cosine */
> +     *x = g->c * sx + g->s * sy;
> +     *y = -g->s * sx + g->c * sy;
> +}
> +
> +/* ---------------------- copied begins -----------------------*/
> +
> +#define max(a, b) (((a) > (b)) ? (a) : (b))
> +#define min(a, b) (((a) > (b)) ? (b) : (a))
> +#define clip(x, a, b)  min(max(x, a), b)
> +#define sign(x)   ((x) >= 0)
> +
> +static int
> +calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
> +             pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
> +{
> +     int i, n = 0;
> +     GLfloat min_x, max_x, min_y, max_y;
> +     GLfloat x[4] = {
> +                     surf_rect->x1, surf_rect->x2, surf_rect->x2, 
> surf_rect->x1,
> +     };
> +     GLfloat y[4] = {
> +                     surf_rect->y1, surf_rect->y1, surf_rect->y2, 
> surf_rect->y2,
> +     };
> +     GLfloat cx1 = rect->x1;
> +     GLfloat cx2 = rect->x2;
> +     GLfloat cy1 = rect->y1;
> +     GLfloat cy2 = rect->y2;
> +
> +     GLfloat dist_squared(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
> +     {
> +             GLfloat dx = (x1 - x2);
> +             GLfloat dy = (y1 - y2);
> +             return dx * dx + dy * dy;
> +     }
> +
> +     void append_vertex(GLfloat x, GLfloat y)
> +     {
> +             /* don't emit duplicate vertices: */
> +             if ((n > 0) && (ex[n-1] == x) && (ey[n-1] == y))
> +                     return;
> +             ex[n] = x;
> +             ey[n] = y;
> +             n++;
> +     }
> +
> +     /* transform surface to screen space: */
> +     for (i = 0; i < 4; i++)
> +             weston_surface_to_global_float(es, x[i], y[i], &x[i], &y[i]);
> +
> +     /* find bounding box: */
> +     min_x = max_x = x[0];
> +     min_y = max_y = y[0];
> +
> +     for (i = 1; i < 4; i++) {
> +             min_x = min(min_x, x[i]);
> +             max_x = max(max_x, x[i]);
> +             min_y = min(min_y, y[i]);
> +             max_y = max(max_y, y[i]);
> +     }
> +
> +     /* First, simple bounding box check to discard early transformed
> +      * surface rects that do not intersect with the clip region:
> +      */
> +     if ((min_x > cx2) || (max_x < cx1) ||
> +                     (min_y > cy2) || (max_y < cy1))
> +             return 0;
> +
> +     /* Simple case, bounding box edges are parallel to surface edges,
> +      * there will be only four edges.  We just need to clip the surface
> +      * vertices to the clip rect bounds:
> +      */
> +     if (!es->transform.enabled) {
> +             for (i = 0; i < 4; i++) {
> +                     ex[n] = clip(x[i], cx1, cx2);
> +                     ey[n] = clip(y[i], cy1, cy2);
> +                     n++;
> +             }
> +             return 4;
> +     }
> +
> +     /* Hard case, transformation applied.  We need to find the vertices
> +      * of the shape that is the intersection of the clip rect and
> +      * transformed surface.  This can be anything from 3 to 8 sides.
> +      *
> +      * Observation: all the resulting vertices will be the intersection
> +      * points of the transformed surface and the clip rect, plus the
> +      * vertices of the clip rect which are enclosed by the transformed
> +      * surface and the vertices of the transformed surface which are
> +      * enclosed by the clip rect.
> +      *
> +      * Observation: there will be zero, one, or two resulting vertices
> +      * for each edge of the src rect.
> +      *
> +      * Loop over four edges of the transformed rect:
> +      */
> +     for (i = 0; i < 4; i++) {
> +             GLfloat x1, y1, x2, y2;
> +             int last_n = n;
> +
> +             x1 = x[i];
> +             y1 = y[i];
> +
> +             /* if this vertex is contained in the clip rect, use it as-is: 
> */
> +             if ((cx1 <= x1) && (x1 <= cx2) &&
> +                             (cy1 <= y1) && (y1 <= cy2))
> +                     append_vertex(x1, y1);
> +
> +             /* for remaining, we consider the point as part of a line: */
> +             x2 = x[(i+1) % 4];
> +             y2 = y[(i+1) % 4];
> +
> +             if (x1 == x2) {
> +                     append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
> +                     append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
> +             } else if (y1 == y2) {
> +                     append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
> +                     append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
> +             } else {
> +                     GLfloat m, c, p;
> +                     GLfloat tx[2], ty[2];
> +                     int tn = 0;
> +
> +                     int intersect_horiz(GLfloat y, GLfloat *p)
> +                     {
> +                             GLfloat x;
> +
> +                             /* if y does not lie between y1 and y2, no
> +                              * intersection possible
> +                              */
> +                             if (sign(y-y1) == sign(y-y2))
> +                                     return 0;
> +
> +                             x = (y - c) / m;
> +
> +                             /* if x does not lie between cx1 and cx2, no
> +                              * intersection:
> +                              */
> +                             if (sign(x-cx1) == sign(x-cx2))
> +                                     return 0;
> +
> +                             *p = x;
> +                             return 1;
> +                     }
> +
> +                     int intersect_vert(GLfloat x, GLfloat *p)
> +                     {
> +                             GLfloat y;
> +
> +                             if (sign(x-x1) == sign(x-x2))
> +                                     return 0;
> +
> +                             y = m * x + c;
> +
> +                             if (sign(y-cy1) == sign(y-cy2))
> +                                     return 0;
> +
> +                             *p = y;
> +                             return 1;
> +                     }
> +
> +                     /* y = mx + c */
> +                     m = (y2 - y1) / (x2 - x1);
> +                     c = y1 - m * x1;
> +
> +                     /* check for up to two intersections with the four edges
> +                      * of the clip rect.  Note that we don't know the 
> orientation
> +                      * of the transformed surface wrt. the clip rect.  So 
> if when
> +                      * there are two intersection points, we need to put 
> the one
> +                      * closest to x1,y1 first:
> +                      */
> +
> +                     /* check top clip rect edge: */
> +                     if (intersect_horiz(cy1, &p)) {
> +                             ty[tn] = cy1;
> +                             tx[tn] = p;
> +                             tn++;
> +                     }
> +
> +                     /* check right clip rect edge: */
> +                     if (intersect_vert(cx2, &p)) {
> +                             ty[tn] = p;
> +                             tx[tn] = cx2;
> +                             tn++;
> +                             if (tn == 2)
> +                                     goto edge_check_done;
> +                     }
> +
> +                     /* check bottom clip rect edge: */
> +                     if (intersect_horiz(cy2, &p)) {
> +                             ty[tn] = cy2;
> +                             tx[tn] = p;
> +                             tn++;
> +                             if (tn == 2)
> +                                     goto edge_check_done;
> +                     }
> +
> +                     /* check left clip rect edge: */
> +                     if (intersect_vert(cx1, &p)) {
> +                             ty[tn] = p;
> +                             tx[tn] = cx1;
> +                             tn++;
> +                     }
> +
> +edge_check_done:
> +                     if (tn == 1) {
> +                             append_vertex(tx[0], ty[0]);
> +                     } else if (tn == 2) {
> +                             if (dist_squared(x1, y1, tx[0], ty[0]) <
> +                                             dist_squared(x1, y1, tx[1], 
> ty[1])) {
> +                                     append_vertex(tx[0], ty[0]);
> +                                     append_vertex(tx[1], ty[1]);
> +                             } else {
> +                                     append_vertex(tx[1], ty[1]);
> +                                     append_vertex(tx[0], ty[0]);
> +                             }
> +                     }
> +
> +                     if (n == last_n) {
> +                             GLfloat best_x=0, best_y=0;
> +                             uint32_t d, best_d = (unsigned int)-1; /* 
> distance squared */
> +                             uint32_t max_d = dist_squared(x2, y2,
> +                                             x[(i+2) % 4], y[(i+2) % 4]);
> +
> +                             /* if there are no vertices on this line, it 
> could be that
> +                              * there is a vertex of the clip rect that is 
> enclosed by
> +                              * the transformed surface.  Find the vertex of 
> the clip
> +                              * rect that is reached by the shortest line 
> perpendicular
> +                              * to the current edge, if any.
> +                              *
> +                              * slope of perpendicular is 1/m, so
> +                              *
> +                              *   cy = -cx/m + c2
> +                              *   c2 = cy + cx/m
> +                              *
> +                              */
> +
> +                             int perp_intersect(GLfloat cx, GLfloat cy, 
> uint32_t *d)
> +                             {
> +                                     GLfloat c2 = cy + cx/m;
> +                                     GLfloat x = (c2 - c) / (m + 1/m);
> +
> +                                     /* if the x position of the 
> intersection of the
> +                                      * perpendicular with the transformed 
> edge does
> +                                      * not lie within the bounds of the 
> edge, then
> +                                      * no intersection:
> +                                      */
> +                                     if (sign(x-x1) == sign(x-x2))
> +                                             return 0;
> +
> +                                     *d = dist_squared(cx, cy, x, (m * x) + 
> c);
> +
> +                                     /* if intersection distance is further 
> away than
> +                                      * opposite edge of surface region, it 
> is invalid:
> +                                      */
> +                                     if (*d > max_d)
> +                                             return 0;
> +
> +                                     return 1;
> +                             }
> +
> +                             if (perp_intersect(cx1, cy1, &d)) {
> +                                     best_x = cx1;
> +                                     best_y = cy1;
> +                                     best_d = d;
> +                             }
> +
> +                             if (perp_intersect(cx1, cy2, &d) && (d < 
> best_d)) {
> +                                     best_x = cx1;
> +                                     best_y = cy2;
> +                                     best_d = d;
> +                             }
> +
> +                             if (perp_intersect(cx2, cy2, &d) && (d < 
> best_d)) {
> +                                     best_x = cx2;
> +                                     best_y = cy2;
> +                                     best_d = d;
> +                             }
> +
> +                             if (perp_intersect(cx2, cy1, &d) && (d < 
> best_d)) {
> +                                     best_x = cx2;
> +                                     best_y = cy1;
> +                                     best_d = d;
> +                             }
> +
> +                             if (best_d != (unsigned int)-1)  // XXX can 
> this happen?
> +                                     append_vertex(best_x, best_y);
> +                     }
> +             }
> +
> +     }
> +
> +     return n;
> +}
> +
> +/* ---------------------- copied ends -----------------------*/
> +
> +static void
> +geometry_set_phi(struct geometry *g, float phi)
> +{
> +     g->phi = phi;
> +     g->s = sin(phi);
> +     g->c = cos(phi);
> +}
> +
> +static void
> +geometry_init(struct geometry *g)
> +{
> +     g->clip.x1 = -50;
> +     g->clip.y1 = -50;
> +     g->clip.x2 = -10;
> +     g->clip.y2 = -10;
> +
> +     g->surf.x1 = -20;
> +     g->surf.y1 = -20;
> +     g->surf.x2 = 20;
> +     g->surf.y2 = 20;
> +
> +     geometry_set_phi(g, 0.0);
> +}
> +
> +struct ui_state {
> +     uint32_t button;
> +     int down;
> +
> +     int down_pos[2];
> +     struct geometry geometry;
> +};
> +
> +struct cliptest {
> +     struct window *window;
> +     struct widget *widget;
> +     struct display *display;
> +     int fullscreen;
> +
> +     struct ui_state ui;
> +
> +     struct geometry geometry;
> +     struct weston_surface surface;
> +};
> +
> +static void
> +draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
> +{
> +     int i;
> +
> +     cairo_move_to(cr, x[0], y[0]);
> +     for (i = 1; i < n; i++)
> +             cairo_line_to(cr, x[i], y[i]);
> +     cairo_line_to(cr, x[0], y[0]);
> +}
> +
> +static void
> +draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
> +{
> +     char str[16];
> +     int i;
> +
> +     for (i = 0; i < n; i++) {
> +             snprintf(str, 16, "%d", i);
> +             cairo_move_to(cr, x[i], y[i]);
> +             cairo_show_text(cr, str);
> +     }
> +}
> +
> +static void
> +draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, 
> int n)
> +{
> +     char str[64];
> +     int i;
> +     cairo_font_extents_t ext;
> +
> +     cairo_font_extents(cr, &ext);
> +     for (i = 0; i < n; i++) {
> +             snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]);
> +             cairo_move_to(cr, ox, oy + ext.height * (i + 1));
> +             cairo_show_text(cr, str);
> +     }
> +}
> +
> +static void
> +draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface)
> +{
> +     GLfloat x[4], y[4];
> +
> +     if (surface) {
> +             weston_surface_to_global_float(surface, box->x1, box->y1, 
> &x[0], &y[0]);
> +             weston_surface_to_global_float(surface, box->x2, box->y1, 
> &x[1], &y[1]);
> +             weston_surface_to_global_float(surface, box->x2, box->y2, 
> &x[2], &y[2]);
> +             weston_surface_to_global_float(surface, box->x1, box->y2, 
> &x[3], &y[3]);
> +     } else {
> +             x[0] = box->x1; y[0] = box->y1;
> +             x[1] = box->x2; y[1] = box->y1;
> +             x[2] = box->x2; y[2] = box->y2;
> +             x[3] = box->x1; y[3] = box->y2;
> +     }
> +
> +     draw_polygon_closed(cr, x, y, 4);
> +}
> +
> +static void
> +draw_geometry(cairo_t *cr, struct weston_surface *surface,
> +           GLfloat *ex, GLfloat *ey, int n)
> +{
> +     struct geometry *g = surface->geometry;
> +     GLfloat cx, cy;
> +
> +     draw_box(cr, &g->surf, surface);
> +     cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
> +     cairo_fill(cr);
> +     weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, 
> &cx, &cy);
> +     cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
> +     if (surface->transform.enabled == 0)
> +             cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
> +     cairo_fill(cr);
> +
> +     draw_box(cr, &g->clip, NULL);
> +     cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
> +     cairo_fill(cr);
> +
> +     draw_polygon_closed(cr, ex, ey, n);
> +     cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
> +     cairo_stroke(cr);
> +
> +     cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
> +     draw_polygon_labels(cr, ex, ey, n);
> +}
> +
> +static void
> +redraw_handler(struct widget *widget, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +     struct geometry *g = cliptest->surface.geometry;
> +     struct rectangle allocation;
> +     cairo_t *cr;
> +     cairo_surface_t *surface;
> +     GLfloat ex[8];
> +     GLfloat ey[8];
> +     int n;
> +
> +     n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey);
> +
> +     widget_get_allocation(cliptest->widget, &allocation);
> +
> +     surface = window_get_surface(cliptest->window);
> +     cr = cairo_create(surface);
> +     widget_get_allocation(cliptest->widget, &allocation);
> +     cairo_rectangle(cr, allocation.x, allocation.y,
> +                     allocation.width, allocation.height);
> +     cairo_clip(cr);
> +
> +     cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
> +     cairo_set_source_rgba(cr, 0, 0, 0, 1);
> +     cairo_paint(cr);
> +
> +     cairo_translate(cr, allocation.x, allocation.y);
> +     cairo_set_line_width(cr, 1.0);
> +     cairo_move_to(cr, allocation.width / 2.0, 0.0);
> +     cairo_line_to(cr, allocation.width / 2.0, allocation.height);
> +     cairo_move_to(cr, 0.0, allocation.height / 2.0);
> +     cairo_line_to(cr, allocation.width, allocation.height / 2.0);
> +     cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0);
> +     cairo_stroke(cr);
> +
> +     cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
> +     cairo_push_group(cr);
> +             cairo_translate(cr, allocation.width / 2.0,
> +                             allocation.height / 2.0);
> +             cairo_scale(cr, 4.0, 4.0);
> +             cairo_set_line_width(cr, 0.5);
> +             cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL);
> +             cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL,
> +                                    CAIRO_FONT_WEIGHT_BOLD);
> +             cairo_set_font_size(cr, 5.0);
> +             draw_geometry(cr, &cliptest->surface, ex, ey, n);
> +     cairo_pop_group_to_source(cr);
> +     cairo_paint(cr);
> +
> +     cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0);
> +     cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL,
> +                            CAIRO_FONT_WEIGHT_NORMAL);
> +     cairo_set_font_size(cr, 12.0);
> +     draw_coordinates(cr, 10.0, 10.0, ex, ey, n);
> +
> +     cairo_destroy(cr);
> +
> +     cairo_surface_destroy(surface);
> +}
> +
> +static int
> +motion_handler(struct widget *widget, struct input *input,
> +            uint32_t time, float x, float y, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +     struct ui_state *ui = &cliptest->ui;
> +     struct geometry *ref = &ui->geometry;
> +     struct geometry *geom = &cliptest->geometry;
> +     float dx, dy;
> +
> +     if (!ui->down)
> +             return CURSOR_LEFT_PTR;
> +
> +     dx = (x - ui->down_pos[0]) * 0.25;
> +     dy = (y - ui->down_pos[1]) * 0.25;
> +
> +     switch (ui->button) {
> +     case BTN_LEFT:
> +             geom->clip.x1 = ref->clip.x1 + dx;
> +             geom->clip.y1 = ref->clip.y1 + dy;
> +             /* fall through */
> +     case BTN_RIGHT:
> +             geom->clip.x2 = ref->clip.x2 + dx;
> +             geom->clip.y2 = ref->clip.y2 + dy;
> +             break;
> +     default:
> +             return CURSOR_LEFT_PTR;
> +     }
> +
> +     widget_schedule_redraw(cliptest->widget);
> +     return CURSOR_BLANK;
> +}
> +
> +static void
> +button_handler(struct widget *widget, struct input *input,
> +            uint32_t time, uint32_t button,
> +            enum wl_pointer_button_state state, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +     struct ui_state *ui = &cliptest->ui;
> +
> +     ui->button = button;
> +
> +     if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
> +             ui->down = 1;
> +             input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]);
> +     } else {
> +             ui->down = 0;
> +             ui->geometry = cliptest->geometry;
> +     }
> +}
> +
> +static void
> +axis_handler(struct widget *widget, struct input *input, uint32_t time,
> +          uint32_t axis, wl_fixed_t value, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +     struct geometry *geom = &cliptest->geometry;
> +
> +     if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
> +             return;
> +
> +     geometry_set_phi(geom, geom->phi +
> +                             (M_PI / 12.0) * wl_fixed_to_double(value));
> +     cliptest->surface.transform.enabled = 1;
> +
> +     widget_schedule_redraw(cliptest->widget);
> +}
> +
> +static void
> +key_handler(struct window *window, struct input *input, uint32_t time,
> +         uint32_t key, uint32_t sym,
> +         enum wl_keyboard_key_state state, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +     struct geometry *g = &cliptest->geometry;
> +
> +     if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
> +             return;
> +
> +     switch (sym) {
> +     case XKB_KEY_Escape:
> +             display_exit(cliptest->display);
> +             return;
> +     case XKB_KEY_w:
> +             g->clip.y1 -= 1;
> +             g->clip.y2 -= 1;
> +             break;
> +     case XKB_KEY_a:
> +             g->clip.x1 -= 1;
> +             g->clip.x2 -= 1;
> +             break;
> +     case XKB_KEY_s:
> +             g->clip.y1 += 1;
> +             g->clip.y2 += 1;
> +             break;
> +     case XKB_KEY_d:
> +             g->clip.x1 += 1;
> +             g->clip.x2 += 1;
> +             break;
> +     case XKB_KEY_i:
> +             g->clip.y2 -= 1;
> +             break;
> +     case XKB_KEY_j:
> +             g->clip.x2 -= 1;
> +             break;
> +     case XKB_KEY_k:
> +             g->clip.y2 += 1;
> +             break;
> +     case XKB_KEY_l:
> +             g->clip.x2 += 1;
> +             break;
> +     case XKB_KEY_n:
> +             geometry_set_phi(g, g->phi + (M_PI / 24.0));
> +             cliptest->surface.transform.enabled = 1;
> +             break;
> +     case XKB_KEY_m:
> +             geometry_set_phi(g, g->phi - (M_PI / 24.0));
> +             cliptest->surface.transform.enabled = 1;
> +             break;
> +     case XKB_KEY_r:
> +             geometry_set_phi(g, 0.0);
> +             cliptest->surface.transform.enabled = 0;
> +             break;
> +     default:
> +             return;
> +     }
> +
> +     widget_schedule_redraw(cliptest->widget);
> +}
> +
> +static void
> +keyboard_focus_handler(struct window *window,
> +                    struct input *device, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +
> +     window_schedule_redraw(cliptest->window);
> +}
> +
> +static void
> +fullscreen_handler(struct window *window, void *data)
> +{
> +     struct cliptest *cliptest = data;
> +
> +     cliptest->fullscreen ^= 1;
> +     window_set_fullscreen(window, cliptest->fullscreen);
> +}
> +
> +static struct cliptest *
> +cliptest_create(struct display *display)
> +{
> +     struct cliptest *cliptest;
> +
> +     cliptest = malloc(sizeof *cliptest);
> +     if (cliptest == NULL)
> +             return cliptest;
> +     memset(cliptest, 0, sizeof *cliptest);
> +
> +     cliptest->surface.geometry = &cliptest->geometry;
> +     cliptest->surface.transform.enabled = 0;
> +     geometry_init(&cliptest->geometry);
> +     geometry_init(&cliptest->ui.geometry);
> +
> +     cliptest->window = window_create(display);
> +     cliptest->widget = frame_create(cliptest->window, cliptest);
> +     window_set_title(cliptest->window, "cliptest");
> +     cliptest->display = display;
> +
> +     window_set_user_data(cliptest->window, cliptest);
> +     widget_set_redraw_handler(cliptest->widget, redraw_handler);
> +     widget_set_button_handler(cliptest->widget, button_handler);
> +     widget_set_motion_handler(cliptest->widget, motion_handler);
> +     widget_set_axis_handler(cliptest->widget, axis_handler);
> +
> +     window_set_keyboard_focus_handler(cliptest->window,
> +                                       keyboard_focus_handler);
> +     window_set_key_handler(cliptest->window, key_handler);
> +     window_set_fullscreen_handler(cliptest->window, fullscreen_handler);
> +
> +     /* set minimum size */
> +     widget_schedule_resize(cliptest->widget, 200, 100);
> +
> +     /* set current size */
> +     widget_schedule_resize(cliptest->widget, 500, 400);
> +
> +     return cliptest;
> +}
> +
> +static struct timespec begin_time;
> +
> +static void
> +reset_timer(void)
> +{
> +     clock_gettime(CLOCK_MONOTONIC, &begin_time);
> +}
> +
> +static double
> +read_timer(void)
> +{
> +     struct timespec t;
> +
> +     clock_gettime(CLOCK_MONOTONIC, &t);
> +     return (double)(t.tv_sec - begin_time.tv_sec) +
> +            1e-9 * (t.tv_nsec - begin_time.tv_nsec);
> +}
> +
> +static int
> +benchmark(void)
> +{
> +     struct weston_surface surface;
> +     struct geometry geom;
> +     GLfloat ex[8], ey[8];
> +     int i;
> +     double t;
> +     const int N = 1000000;
> +
> +     geom.clip.x1 = -19;
> +     geom.clip.y1 = -19;
> +     geom.clip.x2 = 19;
> +     geom.clip.y2 = 19;
> +
> +     geom.surf.x1 = -20;
> +     geom.surf.y1 = -20;
> +     geom.surf.x2 = 20;
> +     geom.surf.y2 = 20;
> +
> +     geometry_set_phi(&geom, 0.0);
> +
> +     surface.transform.enabled = 1;
> +     surface.geometry = &geom;
> +
> +     reset_timer();
> +     for (i = 0; i < N; i++) {
> +             geometry_set_phi(&geom, (float)i / 360.0f);
> +             calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey);
> +     }
> +     t = read_timer();
> +
> +     printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6);
> +
> +     return 0;
> +}
> +
> +int
> +main(int argc, char *argv[])
> +{
> +     struct display *d;
> +     struct cliptest *cliptest;
> +
> +     if (argc > 1)
> +             return benchmark();
> +
> +     d = display_create(argc, argv);
> +     if (d == NULL) {
> +             fprintf(stderr, "failed to create display: %m\n");
> +             return -1;
> +     }
> +
> +     cliptest = cliptest_create(d);
> +     display_run(d);
> +
> +     widget_destroy(cliptest->widget);
> +     window_destroy(cliptest->window);
> +     free(cliptest);
> +
> +     return 0;
> +}
> -- 
> 1.7.8.6
> 
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