Cliptest is for controlled testing of the calculate_edges() function in
compositor.c. The function is copied verbatim into cliptest.c.

Signed-off-by: Pekka Paalanen <[email protected]>
---
 clients/.gitignore  |    1 +
 clients/Makefile.am |    5 +
 clients/cliptest.c  |  833 +++++++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 839 insertions(+), 0 deletions(-)
 create mode 100644 clients/cliptest.c

diff --git a/clients/.gitignore b/clients/.gitignore
index c0df419..8405777 100644
--- a/clients/.gitignore
+++ b/clients/.gitignore
@@ -1,4 +1,5 @@
 clickdot
+cliptest
 desktop-shell-client-protocol.h
 desktop-shell-protocol.c
 dnd
diff --git a/clients/Makefile.am b/clients/Makefile.am
index 1b7fa10..a777772 100644
--- a/clients/Makefile.am
+++ b/clients/Makefile.am
@@ -48,6 +48,7 @@ terminal = weston-terminal
 clients_programs =                             \
        flower                                  \
        image                                   \
+       cliptest                                \
        dnd                                     \
        smoke                                   \
        resizor                                 \
@@ -88,6 +89,10 @@ weston_terminal_LDADD = $(toolkit_libs) -lutil
 image_SOURCES = image.c
 image_LDADD = $(toolkit_libs)
 
+cliptest_SOURCES = cliptest.c
+cliptest_CPPFLAGS = $(AM_CPPFLAGS) $(PIXMAN_CFLAGS)
+cliptest_LDADD = $(toolkit_libs) $(PIXMAN_LIBS)
+
 dnd_SOURCES = dnd.c
 dnd_LDADD = $(toolkit_libs)
 
diff --git a/clients/cliptest.c b/clients/cliptest.c
new file mode 100644
index 0000000..ff18757
--- /dev/null
+++ b/clients/cliptest.c
@@ -0,0 +1,833 @@
+/*
+ * Copyright © 2012 Collabora, Ltd.
+ * Copyright © 2012 Rob Clark
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission.  The copyright holders make no representations
+ * about the suitability of this software for any purpose.  It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+/* cliptest: for debugging calculate_edges() function, which is copied
+ * from compositor.c.
+ * controls:
+ *     clip box position: mouse left drag, keys: w a s d
+ *     clip box size: mouse right drag, keys: i j k l
+ *     surface orientation: mouse wheel, keys: n m
+ *     surface transform disable key: r
+ */
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <libgen.h>
+#include <unistd.h>
+#include <math.h>
+#include <time.h>
+#include <pixman.h>
+#include <cairo.h>
+#include <float.h>
+#include <assert.h>
+
+#include <linux/input.h>
+#include <wayland-client.h>
+
+#include "window.h"
+
+typedef float GLfloat;
+
+struct geometry {
+       pixman_box32_t clip;
+
+       pixman_box32_t surf;
+       float s; /* sin phi */
+       float c; /* cos phi */
+       float phi;
+};
+
+struct weston_surface {
+       struct {
+               int enabled;
+       } transform;
+
+       struct geometry *geometry;
+};
+
+static void
+weston_surface_to_global_float(struct weston_surface *surface,
+                              GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
+{
+       struct geometry *g = surface->geometry;
+
+       /* pure rotation around origin by sine and cosine */
+       *x = g->c * sx + g->s * sy;
+       *y = -g->s * sx + g->c * sy;
+}
+
+/* ---------------------- copied begins -----------------------*/
+
+#define max(a, b) (((a) > (b)) ? (a) : (b))
+#define min(a, b) (((a) > (b)) ? (b) : (a))
+#define clip(x, a, b)  min(max(x, a), b)
+#define sign(x)   ((x) >= 0)
+
+static int
+calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
+               pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
+{
+       int i, n = 0;
+       GLfloat min_x, max_x, min_y, max_y;
+       GLfloat x[4] = {
+                       surf_rect->x1, surf_rect->x2, surf_rect->x2, 
surf_rect->x1,
+       };
+       GLfloat y[4] = {
+                       surf_rect->y1, surf_rect->y1, surf_rect->y2, 
surf_rect->y2,
+       };
+       GLfloat cx1 = rect->x1;
+       GLfloat cx2 = rect->x2;
+       GLfloat cy1 = rect->y1;
+       GLfloat cy2 = rect->y2;
+
+       GLfloat dist_squared(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+       {
+               GLfloat dx = (x1 - x2);
+               GLfloat dy = (y1 - y2);
+               return dx * dx + dy * dy;
+       }
+
+       void append_vertex(GLfloat x, GLfloat y)
+       {
+               /* don't emit duplicate vertices: */
+               if ((n > 0) && (ex[n-1] == x) && (ey[n-1] == y))
+                       return;
+               ex[n] = x;
+               ey[n] = y;
+               n++;
+       }
+
+       /* transform surface to screen space: */
+       for (i = 0; i < 4; i++)
+               weston_surface_to_global_float(es, x[i], y[i], &x[i], &y[i]);
+
+       /* find bounding box: */
+       min_x = max_x = x[0];
+       min_y = max_y = y[0];
+
+       for (i = 1; i < 4; i++) {
+               min_x = min(min_x, x[i]);
+               max_x = max(max_x, x[i]);
+               min_y = min(min_y, y[i]);
+               max_y = max(max_y, y[i]);
+       }
+
+       /* First, simple bounding box check to discard early transformed
+        * surface rects that do not intersect with the clip region:
+        */
+       if ((min_x > cx2) || (max_x < cx1) ||
+                       (min_y > cy2) || (max_y < cy1))
+               return 0;
+
+       /* Simple case, bounding box edges are parallel to surface edges,
+        * there will be only four edges.  We just need to clip the surface
+        * vertices to the clip rect bounds:
+        */
+       if (!es->transform.enabled) {
+               for (i = 0; i < 4; i++) {
+                       ex[n] = clip(x[i], cx1, cx2);
+                       ey[n] = clip(y[i], cy1, cy2);
+                       n++;
+               }
+               return 4;
+       }
+
+       /* Hard case, transformation applied.  We need to find the vertices
+        * of the shape that is the intersection of the clip rect and
+        * transformed surface.  This can be anything from 3 to 8 sides.
+        *
+        * Observation: all the resulting vertices will be the intersection
+        * points of the transformed surface and the clip rect, plus the
+        * vertices of the clip rect which are enclosed by the transformed
+        * surface and the vertices of the transformed surface which are
+        * enclosed by the clip rect.
+        *
+        * Observation: there will be zero, one, or two resulting vertices
+        * for each edge of the src rect.
+        *
+        * Loop over four edges of the transformed rect:
+        */
+       for (i = 0; i < 4; i++) {
+               GLfloat x1, y1, x2, y2;
+               int last_n = n;
+
+               x1 = x[i];
+               y1 = y[i];
+
+               /* if this vertex is contained in the clip rect, use it as-is: 
*/
+               if ((cx1 <= x1) && (x1 <= cx2) &&
+                               (cy1 <= y1) && (y1 <= cy2))
+                       append_vertex(x1, y1);
+
+               /* for remaining, we consider the point as part of a line: */
+               x2 = x[(i+1) % 4];
+               y2 = y[(i+1) % 4];
+
+               if (x1 == x2) {
+                       append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
+                       append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
+               } else if (y1 == y2) {
+                       append_vertex(clip(x1, cx1, cx2), clip(y1, cy1, cy2));
+                       append_vertex(clip(x2, cx1, cx2), clip(y2, cy1, cy2));
+               } else {
+                       GLfloat m, c, p;
+                       GLfloat tx[2], ty[2];
+                       int tn = 0;
+
+                       int intersect_horiz(GLfloat y, GLfloat *p)
+                       {
+                               GLfloat x;
+
+                               /* if y does not lie between y1 and y2, no
+                                * intersection possible
+                                */
+                               if (sign(y-y1) == sign(y-y2))
+                                       return 0;
+
+                               x = (y - c) / m;
+
+                               /* if x does not lie between cx1 and cx2, no
+                                * intersection:
+                                */
+                               if (sign(x-cx1) == sign(x-cx2))
+                                       return 0;
+
+                               *p = x;
+                               return 1;
+                       }
+
+                       int intersect_vert(GLfloat x, GLfloat *p)
+                       {
+                               GLfloat y;
+
+                               if (sign(x-x1) == sign(x-x2))
+                                       return 0;
+
+                               y = m * x + c;
+
+                               if (sign(y-cy1) == sign(y-cy2))
+                                       return 0;
+
+                               *p = y;
+                               return 1;
+                       }
+
+                       /* y = mx + c */
+                       m = (y2 - y1) / (x2 - x1);
+                       c = y1 - m * x1;
+
+                       /* check for up to two intersections with the four edges
+                        * of the clip rect.  Note that we don't know the 
orientation
+                        * of the transformed surface wrt. the clip rect.  So 
if when
+                        * there are two intersection points, we need to put 
the one
+                        * closest to x1,y1 first:
+                        */
+
+                       /* check top clip rect edge: */
+                       if (intersect_horiz(cy1, &p)) {
+                               ty[tn] = cy1;
+                               tx[tn] = p;
+                               tn++;
+                       }
+
+                       /* check right clip rect edge: */
+                       if (intersect_vert(cx2, &p)) {
+                               ty[tn] = p;
+                               tx[tn] = cx2;
+                               tn++;
+                               if (tn == 2)
+                                       goto edge_check_done;
+                       }
+
+                       /* check bottom clip rect edge: */
+                       if (intersect_horiz(cy2, &p)) {
+                               ty[tn] = cy2;
+                               tx[tn] = p;
+                               tn++;
+                               if (tn == 2)
+                                       goto edge_check_done;
+                       }
+
+                       /* check left clip rect edge: */
+                       if (intersect_vert(cx1, &p)) {
+                               ty[tn] = p;
+                               tx[tn] = cx1;
+                               tn++;
+                       }
+
+edge_check_done:
+                       if (tn == 1) {
+                               append_vertex(tx[0], ty[0]);
+                       } else if (tn == 2) {
+                               if (dist_squared(x1, y1, tx[0], ty[0]) <
+                                               dist_squared(x1, y1, tx[1], 
ty[1])) {
+                                       append_vertex(tx[0], ty[0]);
+                                       append_vertex(tx[1], ty[1]);
+                               } else {
+                                       append_vertex(tx[1], ty[1]);
+                                       append_vertex(tx[0], ty[0]);
+                               }
+                       }
+
+                       if (n == last_n) {
+                               GLfloat best_x=0, best_y=0;
+                               uint32_t d, best_d = (unsigned int)-1; /* 
distance squared */
+                               uint32_t max_d = dist_squared(x2, y2,
+                                               x[(i+2) % 4], y[(i+2) % 4]);
+
+                               /* if there are no vertices on this line, it 
could be that
+                                * there is a vertex of the clip rect that is 
enclosed by
+                                * the transformed surface.  Find the vertex of 
the clip
+                                * rect that is reached by the shortest line 
perpendicular
+                                * to the current edge, if any.
+                                *
+                                * slope of perpendicular is 1/m, so
+                                *
+                                *   cy = -cx/m + c2
+                                *   c2 = cy + cx/m
+                                *
+                                */
+
+                               int perp_intersect(GLfloat cx, GLfloat cy, 
uint32_t *d)
+                               {
+                                       GLfloat c2 = cy + cx/m;
+                                       GLfloat x = (c2 - c) / (m + 1/m);
+
+                                       /* if the x position of the 
intersection of the
+                                        * perpendicular with the transformed 
edge does
+                                        * not lie within the bounds of the 
edge, then
+                                        * no intersection:
+                                        */
+                                       if (sign(x-x1) == sign(x-x2))
+                                               return 0;
+
+                                       *d = dist_squared(cx, cy, x, (m * x) + 
c);
+
+                                       /* if intersection distance is further 
away than
+                                        * opposite edge of surface region, it 
is invalid:
+                                        */
+                                       if (*d > max_d)
+                                               return 0;
+
+                                       return 1;
+                               }
+
+                               if (perp_intersect(cx1, cy1, &d)) {
+                                       best_x = cx1;
+                                       best_y = cy1;
+                                       best_d = d;
+                               }
+
+                               if (perp_intersect(cx1, cy2, &d) && (d < 
best_d)) {
+                                       best_x = cx1;
+                                       best_y = cy2;
+                                       best_d = d;
+                               }
+
+                               if (perp_intersect(cx2, cy2, &d) && (d < 
best_d)) {
+                                       best_x = cx2;
+                                       best_y = cy2;
+                                       best_d = d;
+                               }
+
+                               if (perp_intersect(cx2, cy1, &d) && (d < 
best_d)) {
+                                       best_x = cx2;
+                                       best_y = cy1;
+                                       best_d = d;
+                               }
+
+                               if (best_d != (unsigned int)-1)  // XXX can 
this happen?
+                                       append_vertex(best_x, best_y);
+                       }
+               }
+
+       }
+
+       return n;
+}
+
+/* ---------------------- copied ends -----------------------*/
+
+static void
+geometry_set_phi(struct geometry *g, float phi)
+{
+       g->phi = phi;
+       g->s = sin(phi);
+       g->c = cos(phi);
+}
+
+static void
+geometry_init(struct geometry *g)
+{
+       g->clip.x1 = -50;
+       g->clip.y1 = -50;
+       g->clip.x2 = -10;
+       g->clip.y2 = -10;
+
+       g->surf.x1 = -20;
+       g->surf.y1 = -20;
+       g->surf.x2 = 20;
+       g->surf.y2 = 20;
+
+       geometry_set_phi(g, 0.0);
+}
+
+struct ui_state {
+       uint32_t button;
+       int down;
+
+       int down_pos[2];
+       struct geometry geometry;
+};
+
+struct cliptest {
+       struct window *window;
+       struct widget *widget;
+       struct display *display;
+       int fullscreen;
+
+       struct ui_state ui;
+
+       struct geometry geometry;
+       struct weston_surface surface;
+};
+
+static void
+draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
+{
+       int i;
+
+       cairo_move_to(cr, x[0], y[0]);
+       for (i = 1; i < n; i++)
+               cairo_line_to(cr, x[i], y[i]);
+       cairo_line_to(cr, x[0], y[0]);
+}
+
+static void
+draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
+{
+       char str[16];
+       int i;
+
+       for (i = 0; i < n; i++) {
+               snprintf(str, 16, "%d", i);
+               cairo_move_to(cr, x[i], y[i]);
+               cairo_show_text(cr, str);
+       }
+}
+
+static void
+draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, 
int n)
+{
+       char str[64];
+       int i;
+       cairo_font_extents_t ext;
+
+       cairo_font_extents(cr, &ext);
+       for (i = 0; i < n; i++) {
+               snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]);
+               cairo_move_to(cr, ox, oy + ext.height * (i + 1));
+               cairo_show_text(cr, str);
+       }
+}
+
+static void
+draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface)
+{
+       GLfloat x[4], y[4];
+
+       if (surface) {
+               weston_surface_to_global_float(surface, box->x1, box->y1, 
&x[0], &y[0]);
+               weston_surface_to_global_float(surface, box->x2, box->y1, 
&x[1], &y[1]);
+               weston_surface_to_global_float(surface, box->x2, box->y2, 
&x[2], &y[2]);
+               weston_surface_to_global_float(surface, box->x1, box->y2, 
&x[3], &y[3]);
+       } else {
+               x[0] = box->x1; y[0] = box->y1;
+               x[1] = box->x2; y[1] = box->y1;
+               x[2] = box->x2; y[2] = box->y2;
+               x[3] = box->x1; y[3] = box->y2;
+       }
+
+       draw_polygon_closed(cr, x, y, 4);
+}
+
+static void
+draw_geometry(cairo_t *cr, struct weston_surface *surface,
+             GLfloat *ex, GLfloat *ey, int n)
+{
+       struct geometry *g = surface->geometry;
+       GLfloat cx, cy;
+
+       draw_box(cr, &g->surf, surface);
+       cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
+       cairo_fill(cr);
+       weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, 
&cx, &cy);
+       cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
+       if (surface->transform.enabled == 0)
+               cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
+       cairo_fill(cr);
+
+       draw_box(cr, &g->clip, NULL);
+       cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
+       cairo_fill(cr);
+
+       draw_polygon_closed(cr, ex, ey, n);
+       cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
+       cairo_stroke(cr);
+
+       cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
+       draw_polygon_labels(cr, ex, ey, n);
+}
+
+static void
+redraw_handler(struct widget *widget, void *data)
+{
+       struct cliptest *cliptest = data;
+       struct geometry *g = cliptest->surface.geometry;
+       struct rectangle allocation;
+       cairo_t *cr;
+       cairo_surface_t *surface;
+       GLfloat ex[8];
+       GLfloat ey[8];
+       int n;
+
+       n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey);
+
+       widget_get_allocation(cliptest->widget, &allocation);
+
+       surface = window_get_surface(cliptest->window);
+       cr = cairo_create(surface);
+       widget_get_allocation(cliptest->widget, &allocation);
+       cairo_rectangle(cr, allocation.x, allocation.y,
+                       allocation.width, allocation.height);
+       cairo_clip(cr);
+
+       cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
+       cairo_set_source_rgba(cr, 0, 0, 0, 1);
+       cairo_paint(cr);
+
+       cairo_translate(cr, allocation.x, allocation.y);
+       cairo_set_line_width(cr, 1.0);
+       cairo_move_to(cr, allocation.width / 2.0, 0.0);
+       cairo_line_to(cr, allocation.width / 2.0, allocation.height);
+       cairo_move_to(cr, 0.0, allocation.height / 2.0);
+       cairo_line_to(cr, allocation.width, allocation.height / 2.0);
+       cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0);
+       cairo_stroke(cr);
+
+       cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
+       cairo_push_group(cr);
+               cairo_translate(cr, allocation.width / 2.0,
+                               allocation.height / 2.0);
+               cairo_scale(cr, 4.0, 4.0);
+               cairo_set_line_width(cr, 0.5);
+               cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL);
+               cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL,
+                                      CAIRO_FONT_WEIGHT_BOLD);
+               cairo_set_font_size(cr, 5.0);
+               draw_geometry(cr, &cliptest->surface, ex, ey, n);
+       cairo_pop_group_to_source(cr);
+       cairo_paint(cr);
+
+       cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0);
+       cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL,
+                              CAIRO_FONT_WEIGHT_NORMAL);
+       cairo_set_font_size(cr, 12.0);
+       draw_coordinates(cr, 10.0, 10.0, ex, ey, n);
+
+       cairo_destroy(cr);
+
+       cairo_surface_destroy(surface);
+}
+
+static int
+motion_handler(struct widget *widget, struct input *input,
+              uint32_t time, float x, float y, void *data)
+{
+       struct cliptest *cliptest = data;
+       struct ui_state *ui = &cliptest->ui;
+       struct geometry *ref = &ui->geometry;
+       struct geometry *geom = &cliptest->geometry;
+       float dx, dy;
+
+       if (!ui->down)
+               return CURSOR_LEFT_PTR;
+
+       dx = (x - ui->down_pos[0]) * 0.25;
+       dy = (y - ui->down_pos[1]) * 0.25;
+
+       switch (ui->button) {
+       case BTN_LEFT:
+               geom->clip.x1 = ref->clip.x1 + dx;
+               geom->clip.y1 = ref->clip.y1 + dy;
+               /* fall through */
+       case BTN_RIGHT:
+               geom->clip.x2 = ref->clip.x2 + dx;
+               geom->clip.y2 = ref->clip.y2 + dy;
+               break;
+       default:
+               return CURSOR_LEFT_PTR;
+       }
+
+       widget_schedule_redraw(cliptest->widget);
+       return CURSOR_BLANK;
+}
+
+static void
+button_handler(struct widget *widget, struct input *input,
+              uint32_t time, uint32_t button,
+              enum wl_pointer_button_state state, void *data)
+{
+       struct cliptest *cliptest = data;
+       struct ui_state *ui = &cliptest->ui;
+
+       ui->button = button;
+
+       if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
+               ui->down = 1;
+               input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]);
+       } else {
+               ui->down = 0;
+               ui->geometry = cliptest->geometry;
+       }
+}
+
+static void
+axis_handler(struct widget *widget, struct input *input, uint32_t time,
+            uint32_t axis, wl_fixed_t value, void *data)
+{
+       struct cliptest *cliptest = data;
+       struct geometry *geom = &cliptest->geometry;
+
+       if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
+               return;
+
+       geometry_set_phi(geom, geom->phi +
+                               (M_PI / 12.0) * wl_fixed_to_double(value));
+       cliptest->surface.transform.enabled = 1;
+
+       widget_schedule_redraw(cliptest->widget);
+}
+
+static void
+key_handler(struct window *window, struct input *input, uint32_t time,
+           uint32_t key, uint32_t sym,
+           enum wl_keyboard_key_state state, void *data)
+{
+       struct cliptest *cliptest = data;
+       struct geometry *g = &cliptest->geometry;
+
+       if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
+               return;
+
+       switch (sym) {
+       case XKB_KEY_Escape:
+               display_exit(cliptest->display);
+               return;
+       case XKB_KEY_w:
+               g->clip.y1 -= 1;
+               g->clip.y2 -= 1;
+               break;
+       case XKB_KEY_a:
+               g->clip.x1 -= 1;
+               g->clip.x2 -= 1;
+               break;
+       case XKB_KEY_s:
+               g->clip.y1 += 1;
+               g->clip.y2 += 1;
+               break;
+       case XKB_KEY_d:
+               g->clip.x1 += 1;
+               g->clip.x2 += 1;
+               break;
+       case XKB_KEY_i:
+               g->clip.y2 -= 1;
+               break;
+       case XKB_KEY_j:
+               g->clip.x2 -= 1;
+               break;
+       case XKB_KEY_k:
+               g->clip.y2 += 1;
+               break;
+       case XKB_KEY_l:
+               g->clip.x2 += 1;
+               break;
+       case XKB_KEY_n:
+               geometry_set_phi(g, g->phi + (M_PI / 24.0));
+               cliptest->surface.transform.enabled = 1;
+               break;
+       case XKB_KEY_m:
+               geometry_set_phi(g, g->phi - (M_PI / 24.0));
+               cliptest->surface.transform.enabled = 1;
+               break;
+       case XKB_KEY_r:
+               geometry_set_phi(g, 0.0);
+               cliptest->surface.transform.enabled = 0;
+               break;
+       default:
+               return;
+       }
+
+       widget_schedule_redraw(cliptest->widget);
+}
+
+static void
+keyboard_focus_handler(struct window *window,
+                      struct input *device, void *data)
+{
+       struct cliptest *cliptest = data;
+
+       window_schedule_redraw(cliptest->window);
+}
+
+static void
+fullscreen_handler(struct window *window, void *data)
+{
+       struct cliptest *cliptest = data;
+
+       cliptest->fullscreen ^= 1;
+       window_set_fullscreen(window, cliptest->fullscreen);
+}
+
+static struct cliptest *
+cliptest_create(struct display *display)
+{
+       struct cliptest *cliptest;
+
+       cliptest = malloc(sizeof *cliptest);
+       if (cliptest == NULL)
+               return cliptest;
+       memset(cliptest, 0, sizeof *cliptest);
+
+       cliptest->surface.geometry = &cliptest->geometry;
+       cliptest->surface.transform.enabled = 0;
+       geometry_init(&cliptest->geometry);
+       geometry_init(&cliptest->ui.geometry);
+
+       cliptest->window = window_create(display);
+       cliptest->widget = frame_create(cliptest->window, cliptest);
+       window_set_title(cliptest->window, "cliptest");
+       cliptest->display = display;
+
+       window_set_user_data(cliptest->window, cliptest);
+       widget_set_redraw_handler(cliptest->widget, redraw_handler);
+       widget_set_button_handler(cliptest->widget, button_handler);
+       widget_set_motion_handler(cliptest->widget, motion_handler);
+       widget_set_axis_handler(cliptest->widget, axis_handler);
+
+       window_set_keyboard_focus_handler(cliptest->window,
+                                         keyboard_focus_handler);
+       window_set_key_handler(cliptest->window, key_handler);
+       window_set_fullscreen_handler(cliptest->window, fullscreen_handler);
+
+       /* set minimum size */
+       widget_schedule_resize(cliptest->widget, 200, 100);
+
+       /* set current size */
+       widget_schedule_resize(cliptest->widget, 500, 400);
+
+       return cliptest;
+}
+
+static struct timespec begin_time;
+
+static void
+reset_timer(void)
+{
+       clock_gettime(CLOCK_MONOTONIC, &begin_time);
+}
+
+static double
+read_timer(void)
+{
+       struct timespec t;
+
+       clock_gettime(CLOCK_MONOTONIC, &t);
+       return (double)(t.tv_sec - begin_time.tv_sec) +
+              1e-9 * (t.tv_nsec - begin_time.tv_nsec);
+}
+
+static int
+benchmark(void)
+{
+       struct weston_surface surface;
+       struct geometry geom;
+       GLfloat ex[8], ey[8];
+       int i;
+       double t;
+       const int N = 1000000;
+
+       geom.clip.x1 = -19;
+       geom.clip.y1 = -19;
+       geom.clip.x2 = 19;
+       geom.clip.y2 = 19;
+
+       geom.surf.x1 = -20;
+       geom.surf.y1 = -20;
+       geom.surf.x2 = 20;
+       geom.surf.y2 = 20;
+
+       geometry_set_phi(&geom, 0.0);
+
+       surface.transform.enabled = 1;
+       surface.geometry = &geom;
+
+       reset_timer();
+       for (i = 0; i < N; i++) {
+               geometry_set_phi(&geom, (float)i / 360.0f);
+               calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey);
+       }
+       t = read_timer();
+
+       printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6);
+
+       return 0;
+}
+
+int
+main(int argc, char *argv[])
+{
+       struct display *d;
+       struct cliptest *cliptest;
+
+       if (argc > 1)
+               return benchmark();
+
+       d = display_create(argc, argv);
+       if (d == NULL) {
+               fprintf(stderr, "failed to create display: %m\n");
+               return -1;
+       }
+
+       cliptest = cliptest_create(d);
+       display_run(d);
+
+       widget_destroy(cliptest->widget);
+       window_destroy(cliptest->window);
+       free(cliptest);
+
+       return 0;
+}
-- 
1.7.8.6

_______________________________________________
wayland-devel mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/wayland-devel

Reply via email to