On Sep 20, 2010, at 19:41, Johno 48 wrote: > I am considering using CollabNet Subversion Edge 1.2.1 (for Windows 32 > bit) for version control during the development of a computer game. I plan to > sell this computer game once its completed and hence do not want to share > with the world for free all of the source code, images, etc that make up the > completed game. CollabNet Subversion Edge 1.2.1 (for Windows 32 bit) is > licensed under the Affero General Public License - version 3, I have read the > license but do not understand it. Can anyone please tell me if I can use > CollabNet Subversion Edge 1.2.1 (for Windows 32 bit) for version control > during the development of a computer game while legally preventing others > from viewing, copying, modifying, using, distributing, and selling source > code, images, etc that are developed for this game? > > If the answer is no, is there a Windows subversion binary that can meet my > requirements or does the subversion source code meet my requirements?
I am not a lawyer, but it would be silly for a version control system's license to be so poisonous, so I'm going to assume it's not.