On Sep 20, 2010, at 19:41, Johno 48 wrote:

>        I am considering using CollabNet Subversion Edge 1.2.1 (for Windows 32 
> bit) for version control during the development of a computer game. I plan to 
> sell this computer game once its completed and hence do not want to share 
> with the world for free all of the source code, images, etc that make up the 
> completed game. CollabNet Subversion Edge 1.2.1 (for Windows 32 bit) is 
> licensed under the Affero General Public License - version 3, I have read the 
> license but do not understand it. Can anyone please tell me if I can use 
> CollabNet Subversion Edge 1.2.1 (for Windows 32 bit) for version control 
> during the development of a computer game while legally preventing others 
> from viewing, copying, modifying, using, distributing,  and selling source 
> code, images, etc that are developed for this game?
> 
> If the answer is no, is there a Windows subversion binary that can meet my 
> requirements or does the subversion source code meet my requirements?

I am not a lawyer, but it would be silly for a version control system's license 
to be so poisonous, so I'm going to assume it's not.


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