On 19/02/2016 11:13, Dubstar_04 wrote:
> This is a copy of the code from the mouse area:
>
>             MouseArea {
>                  id: mouseArea
>                  anchors.fill:parent
>
>                  hoverEnabled: true
>                  cursorShape: Qt.CrossCursor
> }
>
>
> The Apps were built with "framework": "ubuntu-sdk-15.04" which framework are 
> you using?
>

That isn't enough. MouseArea.cursorShape is subject to interference from 
overlapping MouseAreas etc. Nothing guarantees you it will be reflected 
on the QWindow::cursor() of your application, which is what the shell 
(Unity 8) sees. So it depends on the scene as a whole.

That test app I pointed you to uses just plain Qt/QML. There's no Ubuntu 
Ui Toolkit in there.

My guess is that the bug is either in the application code or in the 
toolkit used by it.

Check if you QWindow::cursor() also changes to a Qt.CrossCursor.

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https://bugs.launchpad.net/bugs/1547360

Title:
  Unity 8 doesnt respect Qt::CursorShape

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