On 19/02/2016 11:13, Dubstar_04 wrote: > This is a copy of the code from the mouse area: > > MouseArea { > id: mouseArea > anchors.fill:parent > > hoverEnabled: true > cursorShape: Qt.CrossCursor > } > > > The Apps were built with "framework": "ubuntu-sdk-15.04" which framework are > you using? >
That isn't enough. MouseArea.cursorShape is subject to interference from overlapping MouseAreas etc. Nothing guarantees you it will be reflected on the QWindow::cursor() of your application, which is what the shell (Unity 8) sees. So it depends on the scene as a whole. That test app I pointed you to uses just plain Qt/QML. There's no Ubuntu Ui Toolkit in there. My guess is that the bug is either in the application code or in the toolkit used by it. Check if you QWindow::cursor() also changes to a Qt.CrossCursor. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1547360 Title: Unity 8 doesnt respect Qt::CursorShape To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1547360/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs