@hyperair; In Unity 8 we will probably be completely removing average-icon-colour algorithm and either: - forcing all applications to pick a specific colour. - Not having the concept of a Launcher tile background at all, and just displaying an icon that covers the whole tile. If we take this approach we would then use shaders on the icon for the launching 'pulse' effect, etc...
Agreed that defining the tile background colour in the .desktop file is a hackey solution, but not sure what mechanism will be proposed for Unity 8. However there is a very high probability the average-icon- colour algorithm will be removed from the next version of Unity. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1173886 Title: Wrong background colour for nautilus icon in Unity launcher To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1173886/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs