On 16/05/2013 16:47, John Lea wrote:
> @hyperair; In Unity 8 we will probably be completely removing
> average-icon-colour algorithm and either:
> - forcing all applications to pick a specific colour.  

So what happens to applications which don't? You can't expect all upstreams to
bother about making Unity-specific changes, and it'll just look bad if their
launcher icons look bad in Unity.

> - Not having the concept of a Launcher tile background at all, and just
>   displaying an icon that covers the whole tile. If we take this approach we
>   would then use shaders on the icon for the launching 'pulse' effect, etc...

What about the filled-tile effect when applications are running? The small
triangles aren't very visible with this effect enabled, and it still requires a
tile background colour.

> [...]

-- 
Kind regards,
Loong Jin

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https://bugs.launchpad.net/bugs/1173886

Title:
  Wrong background colour for nautilus icon in Unity launcher

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