No need for another bug, because the code you're using isn't released
yet. I am still working on improving it even today. And comments like
yours are important feedback that I'm considering...

P.S. Maybe a good workaround is to enable "Force full screen redraws
(buffer swap) on repaint" while disabling "Sync To VBlank". That
*should* revert to old-style timing while also eliminating tearing.

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https://bugs.launchpad.net/bugs/888039

Title:
  Gradual degradation in desktop performance.

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