I have seen issues with Unity when the overall width of the combined screens exceeds the underlying hardware texture limit. Could you post the output of the (non-destructive) command below please (which would need running in a terminal window):
glxinfo -l | grep GL_MAX_TEXTURE_SIZE Thanks. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/747205 Title: [arrandale] Black screen on all outputs when external VGA is connected -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs