On Tue, Apr 19, 2011 at 09:45:42AM -0000, Andy Whitcroft wrote:
> I have seen issues with Unity when the overall width of the combined
> screens exceeds the underlying hardware texture limit.  Could you post
> the output of the (non-destructive) command below please (which would
> need running in a terminal window):
> 
>     glxinfo -l | grep GL_MAX_TEXTURE_SIZE

Fwiw, yes I've seen this issue too, however for this particular bug
we're not running up against this (it's a single-external monitor
situation).

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https://bugs.launchpad.net/bugs/747205

Title:
  [arrandale] Black screen on all outputs when external VGA is connected

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