I do not have experiences with vanilla wine 1.1.38, as I compiled 1.1.38 myself (with winepulse) before the vanilla 1.1.38 release hit the repo's. As my own package has a higer version number, the update system did not replace the repo version with my own. I will test this hopefully tomorrow. (As the audio problems are not occuring often, I should run foobar2k the whole day to be sure the problem is fixed.) You'll hear back from me.
On Tue, Feb 16, 2010 at 20:01, Eric Astor <eric.as...@gmail.com> wrote: > I'm hearing some very conflicting reports here, to tell the truth... > It's good to be hearing from a set of people for whom the winepulse > patchset hasn't fixed the problem. It's odd, though, that we're seeing > such different results. I'm starting to wonder if there might be > multiple underlying issues here. > > As I've reported, I'm currently running Lucid x86-64, and was previously > running Karmic x86-64. I was previously able to duplicate sound- > stuttering issues in various games, when running Wine through the ALSA > interface of PulseAudio under Karmic, using Hardware Acceleration: Full > at all times. Running Lucid essentially out of the box, using the > default wine1.2 package (1.1.38-0ubuntu1) and an unchanged PulseAudio, I > see no such problems, and cannot duplicate problems in any of the games > that previously showed them, or in foobar2k. I haven't yet had the > chance to test Ventrilo as previously requested. > > Ernst, I'm confused that you say that you haven't tested with Wine > 1.1.38 yet, since it's currently the main Wine package in the Lucid > repositories, and has been for at least a week... Have you upgraded to > Lucid, or no? I was seeing persistent problems under Karmic, and no > longer see any under Lucid, including in foobar2k - absent further data, > I've been assuming that the new version of PulseAudio in Lucid has fixed > the issue for me. > > Scott, thanks very much for responding to this - I appreciate it. This > is a stupid question - but when you tested the winepulse packages, you > did remember to switch the option in winecfg to select the PulseAudio > driver, rather than the ALSA driver? I only ask because the behavior > you're talking about sounds awfully like my own testing results while > running through the ALSA driver in a winepulse-updated Wine - and > winepulse adds a new driver, and doesn't fix the old one at all. I'm > certain you do realize this, but everyone slips up occasionally, so I > have to ask. > > I do agree that PulseAudio appears to have played the major role in this > bug, particularly since it should have been the only relevant component > updated when I moved to Lucid... besides, I've found many records of > PulseAudio behaving in slightly odd ways through the ALSA input, causing > persistent problems. > > -- > Occasional sound drops in Wine via PulseAudio > https://bugs.launchpad.net/bugs/371897 > You received this bug notification because you are a direct subscriber > of the bug. > -- Occasional sound drops in Wine via PulseAudio https://bugs.launchpad.net/bugs/371897 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs