Sorry but the developer of the game answered to your post, I quote it
here:

"This hack will greatly reduce performance. Even on my Core Quad GF6600 it gets 
about 0.5 sec to update full map texture, and imagine now this action will be 
performed on each explosion of ballgun or to draw holes by napalm.
Hedgewars uses just about 10 OpenGL functions. It couldn't use them wrong. It 
should be a bug in drivers"

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Intel graphic card and hedgewars game
https://bugs.launchpad.net/bugs/316683
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