Hi ! I think the bugs description is wrong : - I don't think the problem is with the video driver because the same happens with a S3 card. I guess the problem is an incompatibility with mesa. - The " little problem " makes the games unplayable, because the map is no longer displayed :-(
There is a workaround. It looks like the problem is in the selective redrawing of the map, in uLand.pas : | procedure UpdateLandTexture(Y, Height: LongInt); … | begin | glBindTexture(GL_TEXTURE_2D, LandTexture^.id); | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, Y, 2048, Height, GL_RGBA, GL_UNSIGNED_BYTE, @LandPixels[Y, 0]); | end if I hack those lines to make them redraw the whole map every time (by forcing Y=0 and Height=1023), the problem no longer occurs. Maybe it's a bug in the game triggered by the OpenGL implementation ? I will cross-post this on the game's forum. -- Intel graphic card and hedgewars game https://bugs.launchpad.net/bugs/316683 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs