On 5/28/10, Hugo Arts <hugo.yo...@gmail.com> wrote: > On Fri, May 28, 2010 at 11:06 PM, Alex Hall <mehg...@gmail.com> wrote: >> Hi all, >> A couple days ago I posted a request for help with a strange problem >> with my Battleship game. I finally double-checked the constructor for >> a wx.GridSizer and, to my surprise, found that I had reversed the >> column/row args in my call to said constructor. I will have to confirm >> with a sighted person, but I believe that switching those two args and >> updating the loop that populates the sizer has since fixed the >> problem. If not I will be writing back, but for now assume I am all >> set. Thanks anyway, though. >> > > This mail came around right about 10 seconds after I finally got > around to downloading that zip file ;) Good timing, then; at least you did not spend time unnecessarily searching for a bug I had found. Thanks anyway, though! > Ah well, glad you solved it. It was bound to be something like this. Mee, too. It seems that the most frustrating bugs are invariably the smallest mistakes. > > Hugo >
-- Have a great day, Alex (msg sent from GMail website) mehg...@gmail.com; http://www.facebook.com/mehgcap _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor