On Fri, May 28, 2010 at 11:06 PM, Alex Hall <mehg...@gmail.com> wrote:
> Hi all,
> A couple days ago I posted a request for help with a strange problem
> with my Battleship game. I finally double-checked the constructor for
> a wx.GridSizer and, to my surprise, found that I had reversed the
> column/row args in my call to said constructor. I will have to confirm
> with a sighted person, but I believe that switching those two args and
> updating the loop that populates the sizer has since fixed the
> problem. If not I will be writing back, but for now assume I am all
> set. Thanks anyway, though.
>

This mail came around right about 10 seconds after I finally got
around to downloading that zip file ;)
Ah well, glad you solved it. It was bound to be something like this.

Hugo
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