First of all, I like this proposal. For a empty RandomAccessCollection, is it cause a fatal error with calling the random methods?
> Alejandro Alonso via swift-evolution <[email protected]> 於 2017年9月26日 > 下午12:57 寫道: > > Hello evolution, > > I am very thankful for all the feedback, and I’ve been working on a design > that tries to utilize everybody’s ideas. The link to what I have so far is > here: https://gist.github.com/Azoy/15f0518df38df9b722d4cb17bafea4c1. Please > keep in mind this is just a design, no actual implementation as I would most > likely need assistance in doing. The default source for randomness will use > the OS’s unseeded CSPRNG. This current setup exposes developers to an API > that lets them create their own RandomSources on the fly. I want to make the > distinction that any existing or new sources of randomness that conform to > UnsafeRandomSource are to be considered non cryptographically secure. > > I would love to get this discussion flowing again, and I would love input on > the design. A few things I came across with this design is that some may want > to use ranges as an argument for the numeric types, RandomAccessCollection > returning an optional when getting a random, and how to incorporate an API > that allows distributions. I wanted to get input on how you feel about each > of these topics as I’m indifferent about them all. I’m in no way saying this > is the design we should go for, but I’m simply providing something I think we > should build on or talk about. > > - Alejandro > >> On Sep 8, 2017, 11:52 AM -0500, Alejandro Alonso via swift-evolution >> <[email protected]>, wrote: >> Hello swift evolution, I would like to propose a unified approach to >> `random()` in Swift. I have a simple implementation here >> https://gist.github.com/Azoy/5d294148c8b97d20b96ee64f434bb4f5. This >> implementation is a simple wrapper over existing random functions so >> existing code bases will not be affected. Also, this approach introduces a >> new random feature for Linux users that give them access to upper bounds, as >> well as a lower bound for both Glibc and Darwin users. This change would be >> implemented within Foundation. >> >> I believe this simple change could have a very positive impact on new >> developers learning Swift and experienced developers being able to write >> single random declarations. >> >> I’d like to hear about your ideas on this proposal, or any implementation >> changes if need be. >> >> - Alejando >> > _______________________________________________ > swift-evolution mailing list > [email protected] > https://lists.swift.org/mailman/listinfo/swift-evolution
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