On Mon, Jul 17, 2017 at 10:55 PM, Dirk Hohndel <[email protected]> wrote:

>
> > On Jul 17, 2017, at 1:44 PM, Lubomir I. Ivanov <[email protected]>
> wrote:
> >
> > Here is some progress for the transition to QtLocation based map.
> >
> > GIT branch:
> > https://github.com/neolit123/subsurface/commits/map
> >
> > animated GIF preview:
> > https://giphy.com/gifs/3oKIP8eLtgEiM6JNEk/fullscreen
>
> NICE. I like it.
>

Me too, that looks awesome.
Thanks very much for the help.


>
> > NOTES:
> > - tested with 5.9 and the NO_MARBLE flag
> > - i'm writing this map implementation, so that the widget can be used
> > on both desktop and mobile
> > - i've noticed something lawyer-esque about the ESRI plugin, so this
> > might be an inportant read:
> > https://doc.qt.io/qt-5/location-plugin-esri.html
> >
> > "The Developer subscription offers a free-of-charge option for
> > developing and testing your applications. With this, your applications
> > can go to production under the following conditions:
> > ..."
> >
>
> The Developer subscription offers a free-of-charge option for developing
> and testing your applications. With this, your applications can go to
> production under the following conditions:
>
>         • The app can request up to one million maps per month, and one
> million geocodes per month.
>         • The app does not directly generate revenue. That is, end users
> must be able to obtain it and to use it for free.
>
> The second is clearly true. The first one. Hmm - we have > 10k users, so
> with only a hundred maps per user we might collide with that threshold. I
> guess that depends a bit on what counts as a "map" in this context. Every
> tile?
> Also, how many of our users are active each month - and are we allowed to
> cache the tiles. We usually see only about 2500 individual connections to
> the update server every month. So this may work, or it may not work.
> If we run into problems, I'll be happy to reach out to ESRI to see if they
> would allow us higher usage.
>
> > TODO:
> > - editing dives sites
> > - porting other aspects from Marble
> > - add context menu
>
> It looks like you are making strong progress!
>
> /D
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