Hi Rick, Could you please mail me the 5 line instructions? I’m trying to make myself useful and try to work on things, but I have “issues” with GitHub. :/
Thanks, Martin On 13 jul. 2017 13:35 +0200, Tomaz Canabrava <[email protected]>, wrote: > On it > > > > On Thu 13. Jul 2017 at 13:35, Tomaz Canabrava <[email protected]> wrote: > > > > > > > > > > On Thu 13. Jul 2017 at 13:14, Rick Walsh <[email protected]> wrote: > > > > > Hi, > > > > > > > > > > With one of the greatest features of Subsurface-mobile, downloading > > > > > from dive computers becoming a reality (and way beyond my knowledge > > > > > to be contributing to the code there), and some spare time in > > > > > airports and hotel rooms thanks to working away from home for a few > > > > > weeks, I thought I'd try to tackle that other Subsurface feature > > > > > that's missing from the app. While plenty of users will ignore it, > > > > > it is far beyond a toy or curiosity, and a powerful mobile dive > > > > > planner will be very handy to those that want it. > > > > > > > > > > How hard could it be? I asked myself. The UI side of things is > > > > > tedious but actually not too difficult. I won't say it's a work of > > > > > art, but it should be functional. But now I'm stuck - I haven't > > > > > managed to work out how to integrate the Qt models, CylindersModel > > > > > and DivePlannerPointsModel, with the QML side of things, and I don't > > > > > know how to call the code that does the actual planning. I > > > > > understand what the UI does, and I understand the C code, but the > > > > > magic in between is lost on me. > > > > > > > > > > I pushed my work to GitHub (thanks Dirk, your 5 line instructions a > > > > > month or so ago was far more helpful than any guide I found online), > > > > > but this should not go into Master just before a major > > > > > Subsurface-mobile release. > > > > > > > > > > https://github.com/RickMWalsh/subsurface/tree/mobilePlanner > > > > > > > > > > So, would someone with Qt knowledge be able to take a look and either > > > > > (a) let me know how to link the QML and Qt, or (b) do it themselves? > > > > > It builds and runs just fine on the desktop, so no need to create an > > > > > apk just to test it. > > > > > > > > > > Thanks, > > > > > > > > > > Rick > > > > > _______________________________________________ > > > > > subsurface mailing list > > > > > [email protected] > > > > > http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface > _______________________________________________ > subsurface mailing list > [email protected] > http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
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