Hi Rick,

Could you please mail me the 5 line instructions? I’m trying to make myself 
useful and try to work on things, but I have “issues” with GitHub. :/

Thanks,

Martin


On 13 jul. 2017 13:35 +0200, Tomaz Canabrava <[email protected]>, wrote:
> On it
>
>
> > On Thu 13. Jul 2017 at 13:35, Tomaz Canabrava <[email protected]> wrote:
> > >
> > >
> > > > On Thu 13. Jul 2017 at 13:14, Rick Walsh <[email protected]> wrote:
> > > > > Hi,
> > > > >
> > > > > With one of the greatest features of Subsurface-mobile, downloading 
> > > > > from dive computers becoming a reality (and way beyond my knowledge 
> > > > > to be contributing to the code there), and some spare time in 
> > > > > airports and hotel rooms thanks to working away from home for a few 
> > > > > weeks, I thought I'd try to tackle that other Subsurface feature 
> > > > > that's missing from the app.  While plenty of users will ignore it, 
> > > > > it is far beyond a toy or curiosity, and a powerful mobile dive 
> > > > > planner will be very handy to those that want it.
> > > > >
> > > > > How hard could it be? I asked myself.  The UI side of things is 
> > > > > tedious but actually not too difficult.  I won't say it's a work of 
> > > > > art, but it should be functional.  But now I'm stuck - I haven't 
> > > > > managed to work out how to integrate the Qt models, CylindersModel 
> > > > > and DivePlannerPointsModel, with the QML side of things, and I don't 
> > > > > know how to call the code that does the actual planning.  I 
> > > > > understand what the UI does, and I understand the C code, but the 
> > > > > magic in between is lost on me.
> > > > >
> > > > > I pushed my work to GitHub (thanks Dirk, your 5 line instructions a 
> > > > > month or so ago was far more helpful than any guide I found online), 
> > > > > but this should not go into Master just before a major 
> > > > > Subsurface-mobile release.
> > > > >
> > > > > https://github.com/RickMWalsh/subsurface/tree/mobilePlanner
> > > > >
> > > > > So, would someone with Qt knowledge be able to take a look and either 
> > > > > (a) let me know how to link the QML and Qt, or (b) do it themselves?  
> > > > > It builds and runs just fine on the desktop, so no need to create an 
> > > > > apk just to test it.
> > > > >
> > > > > Thanks,
> > > > >
> > > > > Rick
> > > > > _______________________________________________
> > > > > subsurface mailing list
> > > > > [email protected]
> > > > > http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
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