Re: d3dx9_36: Add stubbed interface for ID3DXEffect

2010-03-24 Thread Christian Costa
Ok. I'll do it. A+ Christian David Adam a écrit : Hello, I removed my wine git, so I am not able to send a patch. It would be great if you could do it. A+ David 2010/3/23 Christian Costa > Hello David, Indeed. shader.c has the same problem. Fe

Re: d3dx9_36: Add stubbed interface for ID3DXEffect

2010-03-23 Thread David Adam
Hello, I removed my wine git, so I am not able to send a patch. It would be great if you could do it. A+ David 2010/3/23 Christian Costa > Hello David, > > Indeed. shader.c has the same problem. > Feel free to send a patch or I will do it in next patches. > > A+ > Christian > > David Adam a

Re: d3dx9_36: Add stubbed interface for ID3DXEffect

2010-03-23 Thread Christian Costa
Hello David, Indeed. shader.c has the same problem. Feel free to send a patch or I will do it in next patches. A+ Christian David Adam a écrit : Hello, the 2 lines + #include "d3dx9.h" + #include "d3dx9effect.h" in the d3dx9_36/effect.c file are useless, since in the d3dx9_private file, o

d3dx9_36: Add stubbed interface for ID3DXEffect

2010-03-22 Thread David Adam
Hello, the 2 lines + #include "d3dx9.h" + #include "d3dx9effect.h" in the d3dx9_36/effect.c file are useless, since in the d3dx9_private file, one calls d3dx9.h file which calls d3dx9effect.h A+ David