Hello David,

Indeed. shader.c has the same problem.
Feel free to send a patch or I will do it in next patches.

A+
Christian

David Adam a écrit :
Hello,

the 2 lines

+ #include "d3dx9.h"
+ #include "d3dx9effect.h"

in the  d3dx9_36/effect.c file are useless,
since in the d3dx9_private file, one calls d3dx9.h file which calls d3dx9effect.h

A+

David





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