Hello David, Indeed. shader.c has the same problem. Feel free to send a patch or I will do it in next patches.
A+ Christian David Adam a écrit :
Hello, the 2 lines + #include "d3dx9.h" + #include "d3dx9effect.h" in the d3dx9_36/effect.c file are useless,since in the d3dx9_private file, one calls d3dx9.h file which calls d3dx9effect.hA+ David