Re: Would like to get some feedback on GSOC idea

2012-03-29 Thread Juan Lang
Hi Marek, On Tue, Mar 27, 2012 at 9:13 AM, M C wrote: > Hi everyone, > > My name is Marek Chmiel, I am a student a NEIU. I am studying computer > science and network security related topics. This semester I had spent > a fair amount of time writing crypt related functions with java, and > became

Would like to get some feedback on GSOC idea

2012-03-27 Thread M C
Hi everyone, My name is Marek Chmiel, I am a student a NEIU. I am studying computer science and network security related topics. This semester I had spent a fair amount of time writing crypt related functions with java, and became very interested in Cryptography. After looking over the suggested i

Re: Need suggestion to choose a GSoC idea

2012-03-27 Thread Qian Hong
;s possible I think the OCR plan could be schedule low priority, maybe I'll investigate it in the future. Is it a good GSoC idea to improve font related testcase base on bitmap compares? Thank you! -- Regards, Qian Hong - Sent from Ubuntu http://www.ubuntu.com/

Re: Need suggestion to choose a GSoC idea

2012-03-27 Thread Aric Stewart
Hi, On 3/26/12 10:29 PM, Qian Hong wrote: - Improve Wine CJK font support The main idea is fix Bug 16325 [11], Aric and others have done a lot of work on it, and I'm glad to participating too. I think the main blocker for Wine CJK font support is Font Association now, is it suitable for a GSoC

Re: Need suggestion to choose a GSoC idea

2012-03-27 Thread Qian Hong
Hi Holy, On Tue, Mar 27, 2012 at 12:38 PM, HolyCause wrote: > I already asked Austin about that for my GSoC proposal: > >> in short, I think this effort is best spent somewhere else. GUI >> testing is really hard to get right, and very expensive(time, effort, >> disk space, cpu power, etc.). > >

Re: Need suggestion to choose a GSoC idea

2012-03-26 Thread HolyCause
Qian, - Improve Wine App install / App running testing This idea is similar with Austin's early work [18], my idea is using sikuli [19] instead of autohotkey, since sikuli is more powerful for complex work. Sikuli using tesseract as orc engine, so if we done this job we can prevent many font re

Need suggestion to choose a GSoC idea

2012-03-26 Thread Qian Hong
great if I can get start with the 2012 GSoC and keep submitting patches to Wine after that. I have lots of ideas in my TODO list, unfortunately most of them might too hard to do as a GSoC project. Anyway, I'll post my ideas here, wait for feedbacks, choose one of them as my GSoC idea, and leave

Re: GSOC idea to implement the explorer

2011-02-24 Thread Andrew Green
Thank you for your support. I will probably make two proposals. One for theming and one for explorer. Of course my proposals will only be using c as the programming language. It looks like I have a lot of research to do before I can submit my application. On Wed, Feb 23, 2011 at 3:20 AM, Juan Lang

Re: GSOC idea to implement the explorer

2011-02-22 Thread Juan Lang
Hi Andrew, > Though I understand this is probably the lower priority on the wine > developers list. As integrating into Linux desktop is probably the > preferred and most used mode. I thought that sharing reactos explorer > and working on making a complete explorer(including extensions) would > be

Re: GSOC idea to implement the explorer

2011-02-20 Thread Andrew Green
I had assumed that the browser part of explorer simply hosted another control or collection of controls. Though explorer is more than a browser. It also acts like a desktop shell. Though I understand this is probably the lower priority on the wine developers list. As integrating into Linux desktop

Re: GSOC idea to implement the explorer

2011-02-20 Thread Nikolay Sivov
On 2/20/2011 18:58, Roderick Colenbrander wrote: On Sun, Feb 20, 2011 at 4:05 AM, Andrew Green wrote: I was just looking at the Google summer of code(GSOC) ideas and noticed "implement the explorer". This grabbed my attention as I have recently been working on a windows xp explorer clone. Also

Re: GSOC idea to implement the explorer

2011-02-20 Thread Roderick Colenbrander
On Sun, Feb 20, 2011 at 4:05 AM, Andrew Green wrote: > I was just looking at the Google summer of code(GSOC) ideas and > noticed "implement the explorer". This grabbed my attention as I have > recently been working on a windows xp explorer clone. > Also it mentions a reference to ReactOS explorer

GSOC idea to implement the explorer

2011-02-20 Thread Andrew Green
I was just looking at the Google summer of code(GSOC) ideas and noticed "implement the explorer". This grabbed my attention as I have recently been working on a windows xp explorer clone. Also it mentions a reference to ReactOS explorer written in c++. Well there is a second explorer which is plann

Re: GSoC Idea: D3DXMesh

2009-03-18 Thread Henri Verbeet
2009/3/18 Roderick Colenbrander : >> Your email left me confused because you say implementing D3DXMesh is >> small however towards the end of your email say it is a large job. >> Surely having something small is good for SoC projects, no? >> > > D3DX is huge and D3DXMesh is a small part of it but I

Re: GSoC Idea: D3DXMesh

2009-03-18 Thread Roderick Colenbrander
> Your email left me confused because you say implementing D3DXMesh is > small however towards the end of your email say it is a large job. > Surely having something small is good for SoC projects, no? > D3DX is huge and D3DXMesh is a small part of it but I meant that just implementing D3DXMesh

Re: GSoC Idea: D3DXMesh

2009-03-18 Thread Andrew Fenn
Your email left me confused because you say implementing D3DXMesh is small however towards the end of your email say it is a large job. Surely having something small is good for SoC projects, no? On Tue, Mar 17, 2009 at 9:13 PM, Roderick Colenbrander wrote: >> Just an idea I came up with for Goog

Re: GSoC Idea: D3DXMesh

2009-03-17 Thread Roderick Colenbrander
> Just an idea I came up with for Google's summer of code is perhaps > implementing some of the D3DXMesh header files and functions so that > we can get on with implementing functions such as D3DXCleanMesh which > I believe Assassin's Creed needs. > > I have no intention of applying for GSoC howev

GSoC Idea: D3DXMesh

2009-03-17 Thread Andrew Fenn
Just an idea I came up with for Google's summer of code is perhaps implementing some of the D3DXMesh header files and functions so that we can get on with implementing functions such as D3DXCleanMesh which I believe Assassin's Creed needs. I have no intention of applying for GSoC however it's an i

Re: Hey all, introducing myself and my GSoC idea...

2008-04-01 Thread James Hawkins
On Tue, Apr 1, 2008 at 3:58 AM, Robert Shearman <[EMAIL PROTECTED]> wrote: > James Hawkins wrote: > > On Mon, Mar 31, 2008 at 8:11 PM, Juan Lang <[EMAIL PROTECTED]> wrote: > > > > >> Personally, I've thought that playing around with the > >> native LPC API might be interesting. I'm sure there

Re: Hey all, introducing myself and my GSoC idea...

2008-04-01 Thread Robert Shearman
James Hawkins wrote: > On Mon, Mar 31, 2008 at 8:11 PM, Juan Lang <[EMAIL PROTECTED]> wrote: > >> Personally, I've thought that playing around with the >> native LPC API might be interesting. I'm sure there are other areas >> of the native API that are sparsely documented, and for which some

Re: Hey all, introducing myself and my GSoC idea...

2008-03-31 Thread Juan Lang
> But is the API in question useful for the Wine project as far as > fixing apps? I don't think we should devote SOC resources to a > project that doesn't progress Wine beyond just implementing more APIs. That's a good point. Alex, you'd probably want to specify which APIs in particular you'r

Re: Hey all, introducing myself and my GSoC idea...

2008-03-31 Thread James Hawkins
On Mon, Mar 31, 2008 at 8:11 PM, Juan Lang <[EMAIL PROTECTED]> wrote: > > Find a suite of third party applications and drivers that depend on > > the undocumented APIs otherwise your not going to get very far with > > getting your code in. > > Why is that? There are varying amounts of "undoc

Re: Hey all, introducing myself and my GSoC idea...

2008-03-31 Thread Juan Lang
> Find a suite of third party applications and drivers that depend on > the undocumented APIs otherwise your not going to get very far with > getting your code in. Why is that? There are varying amounts of "undocumented." Not documented on MSDN doesn't mean that no documentation exists. For

Re: Hey all, introducing myself and my GSoC idea...

2008-03-31 Thread Steven Edwards
On Mon, Mar 31, 2008 at 7:30 PM, a a <[EMAIL PROTECTED]> wrote: > I made a proposal on GSoC to improve support for the Native API, an > undocumented API in Windows. I'd really like to code for the Wine Project, > since I like Windows, I like Linux, and I especially like low-level > scrounging. I'm

Hey all, introducing myself and my GSoC idea...

2008-03-31 Thread a a
My name is Alex. I'm an 18 year old Freshman at the University of South Florida. I'm an electrical engineer, but I've been coding since I was 13. I love low-level stuff, like assembly and ugly C, machine code, etc. I like to be able to smell the processor I'm so close to the metal. I made a propos

Re: GSoC Idea

2007-03-19 Thread Dmitry Timoshkov
"Cye Stoner" <[EMAIL PROTECTED]> wrote: I was considering submitting the development of a WinePluginApi (as described at http://wiki.winehq.org/WinePluginApi) to Google's Summer of Code this year. I was also hoping that anybody able to mentor me on this project would contact me regarding the pro

GSoC Idea

2007-03-19 Thread Cye Stoner
Hello, My name is Cye Stoner. I was considering submitting the development of a WinePluginApi (as described at http://wiki.winehq.org/WinePluginApi) to Google's Summer of Code this year. I was also hoping that anybody able to mentor me on this project would contact me regarding the proposal, so th

Re: Another GSoC idea

2007-03-16 Thread Bryan Haskins
A DX app packed nicely with winlib would be wonderful. It realistically isn't an enormous hurdle but the 'look what I did!' factor would be amazing. Now if only you could convince Blizzard for WoW =D On 3/15/07, Remco <[EMAIL PROTECTED]> wrote: I was thinking of a combined project between Ogre

Re: Another GSoC idea

2007-03-16 Thread Detlef Riekenberg
On Fr, 2007-03-16 at 10:30 +0100, Stefan Dösinger wrote: > Am Freitag 16 März 2007 02:49 schrieb Remco: > > I was thinking of a combined project between Ogre (graphics engine) and > > Wine. > Last I tried ogre on Wine I saw > that the gl backend mostly works, but the d3d9 and d3d7 backends are i

Re: Another GSoC idea

2007-03-16 Thread Kai Blin
On Friday 16 March 2007 13:09, Remco wrote: > > I don't actually see the difference between running Ogre apps and other > > DirectX apps. > > > > Or am I getting you wrong and you're suggesting to make the DirectX > > backend work as a winelib app on native Linux without Wine? > > > > Cheers, > > K

Re: Another GSoC idea

2007-03-16 Thread Remco
> I don't actually see the difference between running Ogre apps and other > DirectX apps. > > Or am I getting you wrong and you're suggesting to make the DirectX backend > work as a winelib app on native Linux without Wine? > > Cheers, > Kai Yeah, that's what I meant. I just thought it would be

Re: Another GSoC idea

2007-03-16 Thread Stefan Dösinger
Am Freitag 16 März 2007 02:49 schrieb Remco: > I was thinking of a combined project between Ogre (graphics engine) and > Wine. Ogre works on Windows and Linux. It has an OpenGL and DirectX > backend. Maybe a student could try to get the DirectX-backend working in > Linux with Wine. > > This would r

Re: Another GSoC idea

2007-03-15 Thread Kai Blin
On Friday 16 March 2007 02:49, Remco wrote: > I was thinking of a combined project between Ogre (graphics engine) and > Wine. Ogre works on Windows and Linux. It has an OpenGL and DirectX > backend. Maybe a student could try to get the DirectX-backend working in > Linux with Wine. I haven't tried

Another GSoC idea

2007-03-15 Thread Remco
I was thinking of a combined project between Ogre (graphics engine) and Wine. Ogre works on Windows and Linux. It has an OpenGL and DirectX backend. Maybe a student could try to get the DirectX-backend working in Linux with Wine. This would result in a lot of patches for Wine, and the first nati