Hi Todd
On Tue, Apr 23, 2013 at 4:12 PM, Todd Showalter wrote:
> On Tue, Apr 23, 2013 at 7:25 AM, Pekka Paalanen wrote:
>
>> what you describe here is very much a keymap-like database for game
>> controllers: translating from button and axis indices to labels or
>> symbols. However, having a bri
On 23 April 2013 16:37, Rob Bradford wrote:
> When I read the commit message I wondered "why does he need a serial"
> for the wl_output. I was of course thinking about the wayland use of
> "serial" as a sequence number.
Ooops, my bad.
> Are you intending to expose this through the wayland protoc
On 23 Apr 2013 16:36, "Rob Bradford" wrote:
> Please can you clarify what I think this statement implies. That is that
> you are certifying that you have the rights to license this code under
> the MIT license as carried by Weston.
Correct, i.e. I read the VESA EDID specification document. :)
Ric
On 04/23/2013 12:11 AM, Pekka Paalanen wrote:
Here's a lot simpler solution for non-jittery dragging of objects: just
hide the pointer cursor, when starting the move. If you still want the
pointer cursor visible, draw it yourself with the object you are
moving. That is already possible today, an
On Mon, Apr 22, 2013 at 12:57:03PM +0100, Richard Hughes wrote:
> ---
> src/compositor-drm.c | 1 +
> src/compositor.h | 2 +-
> 2 files changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/compositor-drm.c b/src/compositor-drm.c
> index 61ef97e..a454676 100644
> --- a/src/compositor-d
On Mon, Apr 22, 2013 at 12:57:04PM +0100, Richard Hughes wrote:
> At the moment we're only extracting interesting strings. We have to be quite
> careful parsing the EDID data, as vendors like to do insane things.
>
> The original EDID parsing code was written by me for gnome-color-manager.
Hi Ric
You should drop the code changes since they already allow relative paths.
You just changed it to only allow base filenames.
On Tue, Apr 23, 2013 at 2:54 PM, Quentin Glidic <
sardemff7+wayl...@sardemff7.net> wrote:
> From: Quentin Glidic
>
> Signed-off-by: Quentin Glidic
> ---
> man/weston.man
On 04/23/2013 05:54 AM, Quentin Glidic wrote:
From: Quentin Glidic
- if (name[0] != '/')
+ if (!strchr(name, '/'))
snprintf(path, sizeof path, "%s/%s", MODULEDIR, name);
else
snprintf(path, sizeof path, "%s", name);
This disallows any subd
On 04/23/2013 05:54 AM, Quentin Glidic wrote:
+You can specify short options having an argument with a following space. Long
+options with argument can be specified either with or without an equal sign.
-static void
+static bool
handle_option(const struct weston_option *option, char *value)
On Tue, Apr 23, 2013 at 7:25 AM, Pekka Paalanen wrote:
> what you describe here is very much a keymap-like database for game
> controllers: translating from button and axis indices to labels or
> symbols. However, having a brief chat with Daniel Stone, it seems we
> should not need these.
>
> Tak
On Tue, 23 Apr 2013 15:01:18 +0200
Giulio Camuffo wrote:
> 2013/4/23 Pekka Paalanen
>
> > On Mon, 8 Apr 2013 14:31:53 +0200
> > Giulio Camuffo wrote:
> >
> > > this adds a mechanism to clip the surfaces belonging to a layer
> > > to an arbitrary rect
> >
> > Hi Giulio,
> >
> > I don't have an
2013/4/23 Pekka Paalanen
> On Mon, 8 Apr 2013 14:31:53 +0200
> Giulio Camuffo wrote:
>
> > this adds a mechanism to clip the surfaces belonging to a layer
> > to an arbitrary rect
>
> Hi Giulio,
>
> I don't have anything against the idea of clipping layers, but the
> implementation below is puz
From: "U. Artie Eoff"
Signed-off-by: Quentin Glidic
---
src/compositor-headless.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compositor-headless.c b/src/compositor-headless.c
index 4720329..507d4bf 100644
--- a/src/compositor-headless.c
+++ b/src/compositor-headless.c
@@ -173,6 +
From: Quentin Glidic
Signed-off-by: Quentin Glidic
---
tests/.gitignore | 10 +++--
tests/Makefile.am | 56 --
tests/weston-tests-env | 39 ---
3 files changed, 44 insertions(+), 61 deletions(-)
dele
From: Quentin Glidic
Signed-off-by: Quentin Glidic
---
man/weston.man | 6 +++---
shared/config-parser.h | 1 +
shared/option-parser.c | 13 +
src/compositor.c | 27 ---
tests/weston-tests-env | 6 --
5 files changed, 45 insertions(+), 8
From: Quentin Glidic
Signed-off-by: Quentin Glidic
---
tests/weston-test.c| 18 --
tests/weston-tests-env | 3 ++-
2 files changed, 14 insertions(+), 7 deletions(-)
diff --git a/tests/weston-test.c b/tests/weston-test.c
index 55c5da4..c19db3a 100644
--- a/tests/weston-test
From: Quentin Glidic
Signed-off-by: Quentin Glidic
---
man/weston.man | 3 +++
shared/option-parser.c | 25 -
2 files changed, 19 insertions(+), 9 deletions(-)
diff --git a/man/weston.man b/man/weston.man
index 39d854b..a25e619 100644
--- a/man/weston.man
+++ b
From: Quentin Glidic
Signed-off-by: Quentin Glidic
---
man/weston.man | 4 ++--
src/compositor.c | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/man/weston.man b/man/weston.man
index a25e619..97db3c8 100644
--- a/man/weston.man
+++ b/man/weston.man
@@ -102,7 +102,7 @@ L
On Mon, 8 Apr 2013 14:31:53 +0200
Giulio Camuffo wrote:
> this adds a mechanism to clip the surfaces belonging to a layer
> to an arbitrary rect
Hi Giulio,
I don't have anything against the idea of clipping layers, but the
implementation below is puzzling.
> ---
>
> I'm using this functional
On Mon, 22 Apr 2013 15:32:50 -0400
Todd Showalter wrote:
> On Mon, Apr 22, 2013 at 1:40 PM, Pekka Paalanen
> wrote:
>
> >> Gamepads, by contrast, are all mostly the same these days, much
> >> like mice. You can find oddball ones like that PC gamepad that
> >> was up on Kickstarter recently
Hi,
Thanks for fixing this.
Just a small nitpick about the commit message. We keep the summary line
below 76 characters because of git log, and we also prefix it with the
component to which the change was made. In this particular case, I would
go with something like
compositor-drm: Check re
Hi,
On 04/22/2013 02:57 PM, Richard Hughes wrote:
At the moment we're only extracting interesting strings. We have to be quite
careful parsing the EDID data, as vendors like to do insane things.
You should add some information of why this patch is necessary to the
commit message. It seems yo
On 23 April 2013 08:32, Kai-Uwe Behrmann wrote:
> Client side parsing is a different issue indeed. However the patch author
> mentioned in the initial post GNOME CMS alias colord as a plugin inside the
> Weston CMS. So other possible CMS plugins like Argyll and Oyranos have
> different requirement
On Sat, 6 Apr 2013 00:27:10 +0200
Martin Minarik wrote:
> Each evdev device keeps a key press bitmap,
> the incoming events are filtered to the following constraints:
>
> 1. only notify releases for previously pressed keys
> 2. only notify presses for previously released keys
> 3. on device dest
> -Original Message-
> From: Sam Spilsbury [mailto:smspil...@gmail.com]
>>
>>
>>
> Ah interesting. I guess the point of the tests is to verify the
> backends themselves as opposed to testing the core compositor (well,
> it tests that as an incident, but I guess its not the point?). Does it
Am 23.04.2013 07:49, schrieb David Herrmann:
On Apr 23, 2013 6:38 AM, "Graeme Gill" wrote:
David Herrmann wrote:
Patch 3/3 parses the blob and keeps the parsed values. Why
should we keep the binary blob, too? If we need more EDID values, we
simply extend the parser?
This would seem to impl
On Mon, 22 Apr 2013 19:48:14 -0700
Bill Spitzak wrote:
> Thinking about Todd Showalter's requests for pointer warping, I think
> in fact a correctly-behaving Wayland app will always want pointer
> warping and incremental update when the mouse is held down. This
> would require a major change in t
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