If you really want to keep the binary assets out of the main code
repository, you can use Subversions Externals definitions (see
https://svnbook.red-bean.com/en/1.7/svn.advanced.externals.html) where
you can pull in a file or a folder from some other repository in to
the working copy tree. Th
Den lör 2 dec. 2023 kl 05:12 skrev Robin :
> Hi, I use SVN for gamedev projects, it works great but our repository
> size is growing towards 1TB size. A lot of the files are binary taking
> up bulk of space. For bigger projects in game industry, peforce is
> commonly used, and they have a few fea
Hi, I use SVN for gamedev projects, it works great but our repository
size is growing towards 1TB size. A lot of the files are binary taking
up bulk of space. For bigger projects in game industry, peforce is
commonly used, and they have a few features which are quite neat.
1. User can specify