Hi, I use SVN for gamedev projects, it works great but our repository size is growing towards 1TB size. A lot of the files are binary taking up bulk of space. For bigger projects in game industry, peforce is commonly used,  and they have a few features which are quite neat.

1. User can specify certain files that don't need to store full history. Server keep only X number of rev history cos the older revisions are not needed.  e.g a artist photoshop file, we don't need full history, usually only the latest or a few revisions.

2. Server don't keep a duplicate copy of those files on client, client get 1 copy only. This would be similar to git LFS.

If SVN has these  features natively, it would be greatest tool. Otherwise, how would it  be possible to make such a setup?

Robin



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