2010-03-30 18:17:17, Alexander Wagner:
> I like Michals idea of datasets btw. I don't know CA, however,
> therefore, I'm not sure if it could be accomplished by Scids saved
> search functions say, writing a saved search and recalling it. It sounds
> like a possibility to me.
The only requirement i
Fulvio wrote:
Hi!
When the user want to move back or forward and the tree windows is still
busy:
1) cancel the current search and starts the new one
2) schedule the new search but ends the current search too
My preference went to 2, considering that so results are compute
Michal Rudolf wrote:
Hi!
>> ... the point is IMHO not that much the amount of disk space, I think
>> this is a "non-issue" these days, but the actual time it takes to write
>> out the cache to the disk. Given a larger base (about the size of a
>> usual reference base) this takes some time, indeed
2010-03-30 15:17:23, Fulvio:
> Another question: why the tree modify the filter?
> Is this usuful?
> Sometimes i search all the games of a particular player (usually an
> opponent).
> Then i open the tree window (forgettin to copy the games to the
> clipbase) and, voilĂ , my search is gone!
> Reall
Michal Rudolf wrote:
>>> When the user want to move back or forward and the tree windows is still
>>> busy:
>>> 1) cancel the current search and starts the new one
>>> 2) schedule the new search but ends the current search too
>>> My preference went to 2, considering that so results are computed an
2010-03-29 17:21:42, Alexander Wagner:
> > Now it seems the cache content is lost when one forgets to set it.
> > As we already have the option to set cache size, I suggest to just drop
> > the option and always save cache (letting user to set a very small cache
> > if he is concerned about disk s
Michal Rudolf wrote:
Hi!
>> Still, there might be an issue here with how the fill cache function
>> works. I don't think that there is a side effect but you should be
>> careful not to break it.
> If the cache is updated only after full, successful search, no break will
> happen.
>
> BTW. is i
2010-03-22 17:33:18, Alexander Wagner:
>> 1) Sometimes it get stucked leaving me with a waiting mouse icon
Agreed, specially when you use mouse wheel to scroll through the game.
> > When the user want to move back or forward and the tree windows is still
> > busy:
> > 1) cancel the current search
Fulvio wrote:
Hi!
> I always have the tree windows opened when using scid.
> I have two problems:
> 1) Sometimes it get stucked leaving me with a waiting mouse icon
> 2) I need to wait that the current search ends to move to another position
Agree on this point.
> I want to correct that
Great!
I always have the tree windows opened when using scid.
I have two problems:
1) Sometimes it get stucked leaving me with a waiting mouse icon
2) I need to wait that the current search ends to move to another position
I want to correct that and would like to have your opinions on which
behavior is
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