Re: New: games/numptyphysics

2009-01-29 Thread David Coppa
I'm not sparc expert at all but I'd suspect endianess problems... This looks suspicious: d = {x = 0, y = 4.98500718e-39} ... ... x = -nan(0x7f6121), y = -3.11687118e-15}, I = 1.43043748e-38} Isn't it? ciao -david- On Thu, Jan 29, 2009 at 8:52 AM, Alex Popov wrote: > Sorry for not getting back

Re: New: games/numptyphysics

2009-01-28 Thread Alex Popov
Sorry for not getting back to you earlier. Attached is the backtrace on sparc64. // Alex This GDB was configured as "sparc64-unknown-openbsd4.4"... (gdb) start Breakpoint 1 at 0x12a4b8: file OsFreeDesktop.cpp, line 57. Starting program: /usr/local/bin/numptyphysics main (argc=1, argv=0xf

Re: New: games/numptyphysics

2009-01-28 Thread Stuart Henderson
On 2009/01/28 08:47, Alex Popov wrote: > It crashes on startup with 'Bus error' > and Core dump right after creation of user directory. Which arch? Please try building it like this: DEBUG="-O0 -g" INSTALL_STRIP= make clean repackage reinstall run it under gdb and grab "bt full" after the crash.

Re: New: games/numptyphysics

2009-01-28 Thread Alex Popov
regards -david- -- Forwarded message -- From: patrick keshishian Date: Wed, Jan 28, 2009 at 8:33 AM Subject: Re: New: games/numptyphysics To: ports@openbsd.org On Tue, Jan 27, 2009 at 2:28 PM, Stuart Henderson wrote: I simplified things a bit in the attached version. Alright

Re: New: games/numptyphysics

2009-01-27 Thread patrick keshishian
On Tue, Jan 27, 2009 at 2:28 PM, Stuart Henderson wrote: > I simplified things a bit in the attached version. Alright on i386/amd64, > building it on arm now, has anyone tested on something big-endian? Stuart, Your tgz has a .Makefile.swp Builds and run OK on macppc but I'm able to make it core

Re: New: games/numptyphysics

2009-01-27 Thread David Coppa
It needs some tricks because automake 1.10 was used in the distfile, while openbsd until now has only automake 1.9 in ports. Regards -david-

Re: New: games/numptyphysics

2009-01-27 Thread Alex Popov
On Tue, Jan 27, 2009 at 4:18 PM, Stuart Henderson wrote: > -CONFIGURE_STYLE = autoconf no-autoheader > +CONFIGURE_STYLE = autoconf automake no-autoheader It did the trick, thank you! Further in the build I got the following warningsum: ===> Patching for numptyphysics-0.3.r20090104 /usr/local

Re: New: games/numptyphysics

2009-01-27 Thread Stuart Henderson
On 2009/01/27 16:14, Alex Popov wrote: > On Tue, Jan 27, 2009 at 2:28 PM, Stuart Henderson > wrote: > > I simplified things a bit in the attached version. Alright on i386/amd64, > > building it on arm now, has anyone tested on something big-endian? > > I tried compiling it on sparc64 and get the

Re: New: games/numptyphysics

2009-01-27 Thread Alex Popov
On Tue, Jan 27, 2009 at 2:28 PM, Stuart Henderson wrote: > I simplified things a bit in the attached version. Alright on i386/amd64, > building it on arm now, has anyone tested on something big-endian? I tried compiling it on sparc64 and get the following error. ===> Patching for numptyphysics-

Re: New: games/numptyphysics

2009-01-27 Thread Stuart Henderson
I simplified things a bit in the attached version. Alright on i386/amd64, building it on arm now, has anyone tested on something big-endian? numptyphysics.tgz Description: application/tar-gz

Re: New: games/numptyphysics

2009-01-27 Thread Edd Barrett
On Tue, Jan 27, 2009 at 02:36:17PM +0100, David Coppa wrote: > Numpty Physics is a drawing puzzle game in the spirit of Crayon > Physics using the same excellent Box2D engine. > > IMHO, It's quite a funny game. > > I'd like to get some comments on this... > > Regards, > David This game is cool.

Re: New: games/numptyphysics

2009-01-27 Thread Jonathan Armani
David Coppa wrote: Hello, this is a corrected version. WRKSRC and WRKDIST are here because distfile extracts to w-numptyphysics-0.3.r20090104/numptyphysics/ instead of w-numptyphysics-0.3.r20090104/numptyphysics-0.3.r20090104 thank you for your comments! -david- On Tue, Jan 27, 2009 at 2:45 PM

Re: New: games/numptyphysics

2009-01-27 Thread David Coppa
Hello, this is a corrected version. WRKSRC and WRKDIST are here because distfile extracts to w-numptyphysics-0.3.r20090104/numptyphysics/ instead of w-numptyphysics-0.3.r20090104/numptyphysics-0.3.r20090104 thank you for your comments! -david- On Tue, Jan 27, 2009 at 2:45 PM, Stuart Henderson w

Re: New: games/numptyphysics

2009-01-27 Thread Stuart Henderson
On 2009/01/27 14:36, David Coppa wrote: > Numpty Physics is a drawing puzzle game in the spirit of Crayon > Physics using the same excellent Box2D engine. Oh cool! > I'd like to get some comments on this... here's a few initial ones, VERSION not needed, it's only used once PKGNAME=${DISTNAME} n

New: games/numptyphysics

2009-01-27 Thread David Coppa
Numpty Physics is a drawing puzzle game in the spirit of Crayon Physics using the same excellent Box2D engine. IMHO, It's quite a funny game. I'd like to get some comments on this... Regards, David numptyphysics-port.tar.gz Description: GNU Zip compressed data