Re: update: devel/apktool 2.4.0 -> 2.5.0

2021-08-14 Thread octeep
On Sat, Aug 14, 2021 at 09:20:10AM +0800, Yifei Zhan wrote: I've tested apktool 2.5.0 with this patch. Decompiling works, however re-compiling from the decompiled files do not work. Below are the logs of me decompiling and attempting to recompile an apk: Decompiling: roger ~/Downloads: apktool d

[UPDATE] yggdrasil-go to 0.4.0

2021-08-07 Thread octeep
Hi, The following patch updates yggdrasil-go from 0.3.15 to 0.4.0. Please note that this version update is not backwards-compatible. Documentation has also been removed from upstream and in this port since it is outdated. Since the port is like 35kb, I've gzipped it and put it in the attachment.

Re: [update/fix] graphics/glfw 3.3.2 -> 3.3.4 & fixes cursor hiding

2021-05-09 Thread octeep
On Sun, May 09, 2021 at 02:04:47PM +0800, Theo Buehler wrote: > > > +@@ -710,6 +710,8 @@ static GLFWbool initExtensions(void) > > > + > > > + #if defined(__CYGWIN__) > > > + _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so"); > > > ++#elif defined(__OpenBSD__) > > > ++_glfw.x11.xcur

[update/fix] graphics/glfw 3.3.2 -> 3.3.4 & fixes cursor hiding

2021-05-09 Thread octeep
In the current port of glfw, it does not correctly detect the libXcursor library, causing Minecraft >= 1.13 to not hide the cursor properly. This diff fixes the problem and also updates glfw to 3.3.4 Index: Makefile === RCS file: /cv

GLFW port not hiding cursor properly

2021-05-08 Thread octeep
In the GLFW 3.3.2 port, hiding cursor with glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN) or glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED) does not work properly. This leads the cursor being visible in post-1.12 Minecraft versions. This bug can be reproduced with the follo

Re: [maintainer-update] www/luakit 2.2.1 ->2.3

2021-03-20 Thread octeep
>> - Fixed a race condition when a tab is closed on NetBSD > >> - Do not execute "git ls-files" when luakit is not a git repository > >> > >> Port changes: > >> > >> - bump revision > >> - patches removed that are now upstream (the last two "Fixes") > >> - added net/luasocket as run dep. (needed for gopher support) > >> > >> make {test,lib-depends-check}, portcheck: ok on amd64 > >> > >> Best Regards, > >> Stefan > ok octeep@

Re: NEW: net/yggdrasil-go

2021-01-20 Thread octeep
‐‐‐ Original Message ‐‐‐ On Wednesday, January 20, 2021 1:02 AM, Aaron Bieber wrote: > Wind R writes: > > > Hello again, > > It would appear that I have forgetten to add the HOMEPAGE for the port. > > Here's the updated > > version with the prop

Re: NEW: net/spectral

2020-07-11 Thread octeep
On 2020-07-11 20:41, Dimitri Karamazov wrote: > Hey, here are my my two cents > 1. Keep each argument to MODULES, DISTFILES, {RUN,BUILD,LIB}_DEPENDS, and > also the post-extract in post-extract on a separate line & atmost 80 > chars. > 2. Keep a tab-space btw the operator and the argument.

NEW: net/spectral

2020-07-11 Thread octeep
First time creating a port, sorry if the quality is not good. Spectral is a Matrix client written in QtQuick Controls 2 and C++. It's still in early phase of development and E2EE has not been supported (I think?). OpenBSD so far is lacking a functional GUI Matrix client so having Spectral would