Re: Subsurface-mobile status update

2016-08-15 Thread Dirk Hohndel
Once I fixed the build issues and added back a couple of our private patches I was able to build a working Subsurface-mobile for iOS based on Kirigami 1.0 (plus patches). Nice. Took me a LOT longer than I wanted, but hey... it's all good. 4.5.2.1525 should be available for testing on TestFlight

Re: Subsurface-mobile status update

2016-08-15 Thread Dirk Hohndel
> On Aug 15, 2016, at 10:06 AM, Marco Martin wrote: > > On Monday 15 August 2016, Dirk Hohndel wrote: >>> On Aug 15, 2016, at 7:50 AM, Marco Martin wrote: >>> >>> On Monday 15 August 2016, Dirk Hohndel wrote: Line numbers in kirigamiplugin.cpp are slightly off since I have a few line

Re: Subsurface-mobile status update

2016-08-15 Thread Marco Martin
On Monday 15 August 2016, Dirk Hohndel wrote: > > On Aug 15, 2016, at 7:50 AM, Marco Martin wrote: > > > > On Monday 15 August 2016, Dirk Hohndel wrote: > >> Line numbers in kirigamiplugin.cpp are slightly off since I have a few > >> lines of debug output in there; frame #9 is foreach (const QStr

Re: Subsurface-mobile status update

2016-08-15 Thread Dirk Hohndel
> On Aug 15, 2016, at 7:50 AM, Marco Martin wrote: > > On Monday 15 August 2016, Dirk Hohndel wrote: >> Line numbers in kirigamiplugin.cpp are slightly off since I have a few >> lines of debug output in there; frame #9 is foreach (const QString &style, >> m_stylesFallbackChain) { >> frame #10 is

Re: Subsurface-mobile status update

2016-08-15 Thread Marco Martin
On Monday 15 August 2016, Dirk Hohndel wrote: > Line numbers in kirigamiplugin.cpp are slightly off since I have a few > lines of debug output in there; frame #9 is foreach (const QString &style, > m_stylesFallbackChain) { > frame #10 is > qmlRegisterSingletonType(componentPath(QStringLiteral

Re: Subsurface-mobile status update

2016-08-15 Thread Dirk Hohndel
> On Aug 15, 2016, at 7:10 AM, Marco Martin wrote: > > On Monday 15 August 2016, Dirk Hohndel wrote: >> Do you have any idea, though, while this is crashing for me on iOS? >> The crash is always in some Qt internal - and it's always that some >> internal Qt managed pointer is set to 0x1 which th

Re: Subsurface-mobile status update

2016-08-15 Thread Marco Martin
On Monday 15 August 2016, Dirk Hohndel wrote: > Do you have any idea, though, while this is crashing for me on iOS? > The crash is always in some Qt internal - and it's always that some > internal Qt managed pointer is set to 0x1 which then of course gives a bad > access when dereferencing it. on

Re: Subsurface-mobile status update

2016-08-15 Thread Dirk Hohndel
On Mon, Aug 15, 2016 at 11:33:08AM +0200, Marco Martin wrote: > On Monday 15 August 2016, Dirk Hohndel wrote: > > Kirigami as is has a few oddities. It compiles neither with cmake nor with > > qmake. Hmm. > > > > I have patches for that, but on iOS it still dies at startup with a > > BAD_ACCESS to

Re: Subsurface-mobile status update

2016-08-15 Thread Marco Martin
On Monday 15 August 2016, Dirk Hohndel wrote: > Kirigami as is has a few oddities. It compiles neither with cmake nor with > qmake. Hmm. > > I have patches for that, but on iOS it still dies at startup with a > BAD_ACCESS to address 0x1 when trying to loop over the > m_stylesFallbackChain in Kirig

Re: Subsurface-mobile status update

2016-08-14 Thread Dirk Hohndel
On Sun, Aug 14, 2016 at 09:38:27PM +0200, Thomas Pfeiffer wrote: > On 14.08.2016 06:29, Dirk Hohndel wrote: > > I still haven't managed to make the latest Kirigami work. And I don't think > > I'll finish that today as I'm jet lagged and about to fall asleep on my > > keyboard. But at least our iO