On Mon, Aug 15, 2016 at 11:33:08AM +0200, Marco Martin wrote: > On Monday 15 August 2016, Dirk Hohndel wrote: > > Kirigami as is has a few oddities. It compiles neither with cmake nor with > > qmake. Hmm. > > > > I have patches for that, but on iOS it still dies at startup with a > > BAD_ACCESS to address 0x1 when trying to loop over the > > m_stylesFallbackChain in KirigamiPlugin::componentPath (we are building > > static). > > > > I have pushed what I have to Subsurface master if someone else wants to > > play with this. > > thank you for noticing, i'll push them upstream asap!
Thanks. Sorry for the syntax error in the cmake - I had just commented out that line and then figured "nah, I should instead make it conditional" and of course forgot to compile test that :-( Do you have any idea, though, while this is crashing for me on iOS? The crash is always in some Qt internal - and it's always that some internal Qt managed pointer is set to 0x1 which then of course gives a bad access when dereferencing it. It seems to me that somehow some variables aren't set up correctly during the Qt initialization - but I have no idea what to do about it. I can send stack traces or anything that would be useful. I tried to debug things but seem to be only falling deeper into the rabbit hole. /D