Re: [opensource-dev] 5 Channel JPEG2000

2011-01-11 Thread Nexii Malthus
I remember looking at the code for the baking process, it looked like it was made so that the description field could be used to designate what each channel means by using single char markers. Thinking this could be the best way to provide extra clues for the client to use for describing a multi-ch

Re: [opensource-dev] 5 Channel JPEG2000

2011-01-10 Thread Joshua Bell
On Mon, Jan 10, 2011 at 11:47 AM, Ricky wrote: > Question: what, if anything, is the 5th channel currently used for? > Bump maps in baked textures. IIRC, only the avatar pipeline produces/consumes that channel. Also, IIRC, the logic is entirely client-side at the moment. > Could it be used for

[opensource-dev] 5 Channel JPEG2000

2011-01-10 Thread Ricky
Question: what, if anything, is the 5th channel currently used for? Could it be used for normal maps if it is currently unused? If so, then we could do this entirely clientside, assuming 5 channel textures can be uploaded. Of course there would still need to be a way to disable the alpha channel