Hi,
Could it be by any chance that the rigged meshes that I've observed this with
are already made for the fitted mesh viewer?
If you want to give it a try too, get the demo centaur avatar at KOT,
The%20Triquetra/221/91/22 and see if that one works ok for you. In RLV and
DV3BETA it has the str
That symptom sounds similar to what this is supposed to correct,
https://bitbucket.org/NickyP/kokua/commits/a0911a0ffb13ad116f47e0e274cfaea3266d929c
worth a try anyway.
On Sunday, February 2, 2014 1:21 PM, Lance Corrimal
wrote:
Hi all,
>
>
>I'm trying do hunt down a bug in Marine's RLV tha
Hi all,
I'm trying do hunt down a bug in Marine's RLV that manifests itself with
certain rigged meshes, they stretch out from the avatar towards the region
coordinate 0,0,0, just as if the RLV viewer had some old fitted mesh code in
it... But it doesn't. So I'm down to comparing file by file b