Re: [Mingw-w64-public] [PATCH v2 8/8] winpthreads: Use GetModuleHandleA to prevent Unicode errors

2024-01-22 Thread Jonathan Schleifer
> Am 15.01.2024 um 23:01 schrieb Martin Storsjö : > > On Fri, 12 Jan 2024, LIU Hao wrote: > >>> 在 2024/1/11 23:41, Antonin Décimo 写道: >>> The non-suffixed macro GetModuleHandle depends on whether the file is >>> being compiled in Unicode mode or not. Prefer using the char string >>> literal in

Re: [Mingw-w64-public] [PATCH] Make winpthreads work on Win98

2023-10-24 Thread Jonathan Schleifer
I see you imported this now, thanks very much! -- Jonathan ___ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public

Re: [Mingw-w64-public] [PATCH] Make winpthreads work on Win98

2023-10-23 Thread Jonathan Schleifer
Am 23.10.23 um 07:41 schrieb LIU Hao: Our decision is that the change shall be within a `#if ...` block. Whether it is ``#if !defined(_WIN32_WINNT)` or `#if _WIN32_WINNT < 0x0500` is questionable, but the patch will not be accepted otherwise. The problem with this is that this is a library th

Re: [Mingw-w64-public] [PATCH] Make winpthreads work on Win98

2023-10-22 Thread Jonathan Schleifer
Am 21.10.23 um 12:15 schrieb Biswapriyo Nath: May I ask who is still using Windows 98 in year 2023? I'm using it for a retro game project where I'm writing a 3D engine for 3dfx Voodoo cards, which work best on Windows 98 SE. I don't see any problem in running an offline Windows 98 system in

[Mingw-w64-public] [PATCH] Make winpthreads work on Win98

2023-10-21 Thread Jonathan Schleifer
The following patch makes winpthreads work on Win98: https://objfw.nil.im/downloads/winpthreads_win98.patch I've been running with this patch since the beginning of the year (when I wrote it) without any problems whatsoever, so it would be great if this trivial patch could be imported. -- Jo