Re: [Mesa-dev] [PATCH 09/10] i965: Shorten sampler loops in precompile key setup.

2013-08-20 Thread Paul Berry
On 20 August 2013 01:20, Kenneth Graunke wrote: > On 08/18/2013 05:58 PM, Kenneth Graunke wrote: > >> On 08/15/2013 10:52 PM, Paul Berry wrote: >> >>> On 14 August 2013 18:55, Kenneth Graunke >> **> wrote: >>> >>> Now that we have the number of samplers available

Re: [Mesa-dev] [PATCH 09/10] i965: Shorten sampler loops in precompile key setup.

2013-08-20 Thread Kenneth Graunke
On 08/18/2013 05:58 PM, Kenneth Graunke wrote: On 08/15/2013 10:52 PM, Paul Berry wrote: On 14 August 2013 18:55, Kenneth Graunke mailto:kenn...@whitecape.org>> wrote: Now that we have the number of samplers available, we don't need to iterate over all 16. This should be particularly h

Re: [Mesa-dev] [PATCH 09/10] i965: Shorten sampler loops in precompile key setup.

2013-08-18 Thread Kenneth Graunke
On 08/15/2013 10:52 PM, Paul Berry wrote: On 14 August 2013 18:55, Kenneth Graunke mailto:kenn...@whitecape.org>> wrote: Now that we have the number of samplers available, we don't need to iterate over all 16. This should be particularly helpful for vertex shaders. Signed-off-b

Re: [Mesa-dev] [PATCH 09/10] i965: Shorten sampler loops in precompile key setup.

2013-08-15 Thread Paul Berry
On 14 August 2013 18:55, Kenneth Graunke wrote: > Now that we have the number of samplers available, we don't need to > iterate over all 16. This should be particularly helpful for vertex > shaders. > > Signed-off-by: Kenneth Graunke > --- > src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +- > src/m

[Mesa-dev] [PATCH 09/10] i965: Shorten sampler loops in precompile key setup.

2013-08-14 Thread Kenneth Graunke
Now that we have the number of samplers available, we don't need to iterate over all 16. This should be particularly helpful for vertex shaders. Signed-off-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +- src/mesa/drivers/dri/i965/brw_vs.c | 2 +- 2 files changed, 2 insert